Java-Gaming.org    
Featured games (78)
games approved by the League of Dukes
Games in Showcase (426)
Games in Android Showcase (89)
games submitted by our members
Games in WIP (466)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  SciDelik: Java 3D Based Application Demo @ JavaOne 2007  (Read 1633 times)
0 Members and 1 Guest are viewing this topic.
Offline NVaidya

Junior Member




Java games rock!


« Posted 2007-05-05 09:35:53 »

shameless plug.... Tongue

SciDelik, my magnum opus which has been under development for several years, is an advanced scientific visualization and animation package based on 100% Java and Java 3D, and is scheduled to be on demo at the Java 3D pod at the JavaOne 2007 Conference next week.

SciDelik is a fairly large application based on more than 120K LOC and has a fairly nice and comprehensive GUI front end. Though not a game, it has several eye-candy rendering and animation features such as GLSL based particle sprites, view dependent dynamic texturing of line primitives to mimic hair-like Phong lighting, haloing for depth cueing, frame and view dependent dynamic offscreen rendering to simulate texture advection for vivid vector field visualization, and interactive particle seeding and tracking based on high order numerical integration schemes. The grid topology is arbitrary and can be composed of any combination of triangles, quadrilaterals, tetrahedrons, prisms, pyramids, and hexahedrons.

SciDelik is based on the popular data flow paradigm with improvisations to mitigate data copy and storage. All the visualization primitives are computed on-the-fly and rendered at interactive rates even with very large grids. The application not only showcases many features of Java 3D, but also attests to the speed of Java for large scale computations  Cool.

If you're planning to attend JavaOne 2007, and if you have the time, take a look at some of the demos especially the one on particle tracking and animation in a one million grid node Space Shuttle Launch Vehicle.

Thanks

--Dr. N. Vaidya

SciDelik Website: http://scidelik.googlepages.com/home





Gravity Sucks !
Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #1 - Posted 2007-05-07 16:07:22 »

Very cool screenshots!

Is it a commercial product? Or OpenSource? I cannot find it on the webpage ....

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline NVaidya

Junior Member




Java games rock!


« Reply #2 - Posted 2007-05-08 20:05:55 »

Very cool screenshots!

Coming from a Java 3D Maestro, that's a compliment indeed ! Thanks  Smiley !

Quote
Is it a commercial product? Or OpenSource? I cannot find it on the webpage ....

Actually neither at the present time ! The code base is just simply closed because I wanted to have full control over the design and evolution of the application until at least it looked like a finished product. I have sunk a lot of $$$ and time into it. That said, however, the product has in some sense already served its utility for my research work and, more importantly, developing it has been an exceptionally fun experience. And as a valuable spinoff, especially because of the objective to deal with large geometries, it has helped to identify some nagging memory issues in Java 3D and bring about both implementation changes and new API enhancement. Many thanks to Kevin in particular.

Thanks

--Vaidya

Gravity Sucks !
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (72 views)
2014-04-15 18:08:23

BurntPizza (68 views)
2014-04-15 03:46:01

UprightPath (79 views)
2014-04-14 17:39:50

UprightPath (65 views)
2014-04-14 17:35:47

Porlus (80 views)
2014-04-14 15:48:38

tom_mai78101 (104 views)
2014-04-10 04:04:31

BurntPizza (164 views)
2014-04-08 23:06:04

tom_mai78101 (260 views)
2014-04-05 13:34:39

trollwarrior1 (210 views)
2014-04-04 12:06:45

CJLetsGame (220 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!