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  Collision detection between placeable geoms which have no bodies?  (Read 1499 times)
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Offline erke_mng

Junior Newbie

« Posted 2007-05-04 02:19:29 »


Can I detect collision between geoms without bodies?
Because when rigid bodies go into collision, they bounce.
(I'd like to thank t_larkworthy for his advice on removing bounciness of rigid bodies, however there is still very little bounce  Embarrassed).

please help me  Huh

Offline irrisor

Junior Devvie

« Reply #1 - Posted 2007-05-04 08:09:40 »

you could, but you would need to change odejava natives - there a check in the nearcallback that prevents body-less geoms from colliding with each other...

What about creating no contact-joint for your collisions but handle it yourself? This would ensure you get no bounce... this topic was discussed on the ODE mailing list recently - have a look.
Offline erke_mng

Junior Newbie

« Reply #2 - Posted 2007-05-05 05:12:23 »

Hey irrisor, thank you very much  Grin!!!
Thank you for your reply.
Your advice has been very helpful.

I tested my collision without contact-joints and rigid bodies feel collision but there are no bounce between them!!!
They just feel touching each other. As a result, they do no extra movement. That's what I needed.

I'd like to express my deep gratitude to you again and again.
You helped us to solve the biggest problem that our project has (had  Wink).

Best regards,
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Offline irrisor

Junior Devvie

« Reply #3 - Posted 2007-05-05 19:54:24 »

great Cheesy, hth
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