I'm very pleased to announce that my new gaming book, Pro Java 6 3D Game Development
, has just been published by Apress.
It concentrates on 3D gaming, with chapters on Java 3D, JOGL, JOAL, JInput, and several other APIs. You can find lots of details at my website, http://fivedots.coe.psu.ac.th/~ad/jg2/
The site contains all the source code from the book, early drafts of the chapters, and some chapters that didn't make it into the hardcopy.
I received a lot of help from people in these forums. I hope this book will be as helpful.
P.S. I apologize for cross-posting this to several forums.