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  Confusing API  (Read 1427 times)
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Offline Mac_Systems

Junior Member




I love my Java


« Posted 2003-07-29 19:58:30 »

Im Wondering
how to Compile the Tux Examples avaible.

I i try to Compile it agains lwjgl 0.7 errors occure!
One of the Errors is the missing swapBuffers Method
in Class GL.

Were to find it ?

- Jens

The Network is the Music
http://www.mac-systems.de
Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #1 - Posted 2003-07-29 20:32:05 »

Tux examples Huh

Are you referring to Chman's tutorials (http://chman-area.tuxfamily.org/)?
If so, they're for version 0.6, which is the latest official build. 0.7 will be released soon - and for that I have portet the first 10 Nehe's (chmans 0.6 -> 0.7).

0.7 will be released soon, probably this weekend - I just need to update some of the documents Shocked

Offline Mac_Systems

Junior Member




I love my Java


« Reply #2 - Posted 2003-07-31 07:31:10 »

Hi,

This Weekend , sounds good  Grin
And were to get the first 10 Tutorials (ported) ?

- Jens

The Network is the Music
http://www.mac-systems.de
Games published by our own members! Check 'em out!
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Offline kevglass

JGO Kernel


Medals: 159
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #3 - Posted 2003-07-31 07:38:38 »

http://nehe.gamedev.net

Kev

Offline Mac_Systems

Junior Member




I love my Java


« Reply #4 - Posted 2003-07-31 07:43:54 »

Hi,

If i right this are only the *Orgiginals* ?

- Jens


The Network is the Music
http://www.mac-systems.de
Offline kevglass

JGO Kernel


Medals: 159
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #5 - Posted 2003-07-31 07:51:28 »

There's a link at the bottom of each tutorial to a Java version. Actually, I've never check if these were for LWJGL, might be for GL4Java.

Kev

Offline nickdotjava

Junior Member




I have fallen to the dark side.  I'm using DX9


« Reply #6 - Posted 2003-07-31 14:29:05 »

Have the creators of LWJGL considered writing tutorials that are specific to LWJGL?  I know there are plenty of OpenGL tutorials out there, but it would really be helpful if the tutorials are taught in the language that the user wants to use it in, in this case Java.  I think newbies (and I still do) would love to be able to skip all the creating windows crap, and LWJGL simplifies it.

And if not, I'd like to start creating a OpenGL tutorial specific to LWJGL/Java.  Would anyone like to join me in writing this?

-Nick

"Oh ya, that's trivial.  I should have it done in an hour."
Offline Mac_Systems

Junior Member




I love my Java


« Reply #7 - Posted 2003-07-31 15:26:19 »

Hmm,

i was looking on hehe and the Doc are for JOGL.   Angry

- Jens

The Network is the Music
http://www.mac-systems.de
Offline nickdotjava

Junior Member




I have fallen to the dark side.  I'm using DX9


« Reply #8 - Posted 2003-07-31 15:53:04 »

You're right!  They do have JOGL.  But what about LWJGL?  I still think LWJGL needs its own tutorials.  Even in Nehe, although he gives sample code in other languages, the tutorial itself is still in C++.

-Nick

"Oh ya, that's trivial.  I should have it done in an hour."
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