I would presume that i would find the settings for that on the 3DGraphics object or the Camera, although i cant find anything that seems too relevent in the function lists apart from maybe setDepthRange(f1,f2); or the cameras setPerspective(f1,f2,f3,f4); and i tried messing with both of these before and didnt seem to change anything

, although it kept resetting the app for some reason with the setDepthRange()...
Sorry to be a pain, but could you possibly give a QUICK code example showing how you would normally set it, im using javax.microedition.m3g.* library...