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  Artist Needed!  (Read 1952 times)
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Offline Jeff

JGO Coder




Got any cats?


« Posted 2007-03-20 17:40:40 »

Hey Guys,

I'm doing a small sample SGS game for my JavaOne talk.  I really need a few pieces of 2D art which I cna legally redistribute.  To whit:

(1) Cute little bunny rabbit hopping to the left, to the right, up the screen and down the screen.  Turn animations would be a plus.  All i need is one hop cycle and I'll repeat as needed.

(2) Cartoon hunter stalking the same directions.

(3) Static image of a hedge

(4) Static image of a carrot sticking up out of the ground

(5) Static image of  a bunny tombstone and a hunter tombstone.  (Might be cute to echo the bunny ears on the bunny tombstone and a hunter cap or something on the hunter tombstone, but I leave the details to the artist.)

Rewards are fame and acknowledgment in the JavaOne materials, and up to about $50.00 cash (what I can afford to throw at this out of my own pocket.)

Any takers?

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Offline Riven
« League of Dukes »

JGO Overlord


Medals: 438
Projects: 4


Hand over your head.


« Reply #1 - Posted 2007-03-20 18:10:32 »

Animations at how many frames-per-second? (or: frame-interval)

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Projects: Revenge of the Titans, Titan Attacks, Droid Assault, and Ultratron
Offline Jeff

JGO Coder




Got any cats?


« Reply #2 - Posted 2007-03-20 19:04:55 »

Hm.  Interesting question.  To a certain degree Im willing to leave that up to the artists judgement.  If i had to put a finger in the air I'd say  15 fps and I can always display an image for multiple ticks. 

Im figuring about half a second to move from the center of one square to the center of the next but that will be multiple "hops" and I can tweak anim speed up or down to meet the exact timing.

The client itself I expect will be running at monitor refresh rate.

Does that help any?

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Offline Jeff

JGO Coder




Got any cats?


« Reply #3 - Posted 2007-03-20 19:12:56 »

I should add that the anim frame-rate doesn't have to be regular.

if the animation comes with a duration per frame or start time per frame thats fine.

Again whatever is easiest for the artist

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline Jeff

JGO Coder




Got any cats?


« Reply #4 - Posted 2007-03-21 02:09:06 »

I may have found my artist... I'll know tomorrow.

Thanks

JK

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

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Offline Jeff

JGO Coder




Got any cats?


« Reply #5 - Posted 2007-03-21 20:56:37 »

Got my artist.

The kind folks at Mind Control Software are doing it for me,

Which ofcourse means I should plug them at every opportunity so pardon my psuedo-spam

Mind Control Software: You will like their games!

Thats their solgan ("you WILL like our games")  Cool  Seriously though, this is Andrew Leker's company. Andrew is recognized as a leader  in game design in many industries including video games.  Check it out some time.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline darkprophet

Senior Member




Go Go Gadget Arms


« Reply #6 - Posted 2007-03-23 19:01:25 »

Hehe. Sounds like something from futurama...HYPNO TOAD! Cool games tho!

Keep us posted on your demo Smiley

Friends don't let friends make MMORPGs.

Blog | Volatile-Engine
Offline Jeff

JGO Coder




Got any cats?


« Reply #7 - Posted 2007-03-28 04:54:45 »

very early shot up on Kev's Slick boards...

http://slick.javaunlimited.net/viewtopic.php?t=304

I'm *really* digging Slick.  For coding a simple game  like I'm doing, so far its proving to be a BIG time saver.



Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
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