Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (636)
Games in Android Showcase (178)
games submitted by our members
Games in WIP (688)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: 1 [2]
  ignore  |  Print  
  2-in-1 for a native graphics api binding  (Read 9110 times)
0 Members and 1 Guest are viewing this topic.
Online Riven

« JGO Overlord »

Medals: 1068
Projects: 4
Exp: 16 years

Hand over your head.

« Reply #30 - Posted 2007-03-23 14:55:48 »

My opinion is nobody on this Java forum is interested, because everybody that is interested in DirectX, doesn't use java (and therefore doesn't use this forum).

To get some DirectX coders here, we need a DirectX binding first...

My C skills are lacking bigtime, so I can't volunteer for it either.

Hi, appreciate more people! Σ ♥ = ¾
Learn how to award medals... and work your way up the social rankings!
Offline erikd

JGO Ninja

Medals: 16
Projects: 4
Exp: 14 years


« Reply #31 - Posted 2007-03-23 16:10:31 »

My opinion is nobody on this Java forum is interested, because everybody that is interested in DirectX, doesn't use java (and therefore doesn't use this forum).


I for one will feel much safer knowing there is a DX binding available for Java should I need to unlock that 35% of Windows machines (actual statistic I have measured myself over 3 years) that don't have OpenGL.

I think we'd have at least one forum member interested, and with good reasons.
35% of windows users is a lot of potential left on the table without a DX binding, a large figure which might even rise in the near future...
I'd say anyone remotely interested in using java for commercial games will be interested.

Offline c_lilian

Senior Devvie

Projects: 1

Java games will probably rock someday...

« Reply #32 - Posted 2007-03-23 16:18:05 »

I'm also interested, but currently too busy to work on that subject  Sad

Java needs a DX binding to attract developpers from outside our community, once they're in, there are many chance everybody will benefit from their contributions.

Lilian Smiley

Pages: 1 [2]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

Dwinin (74 views)
2015-11-07 13:29:08

Rems19 (81 views)
2015-10-31 01:36:56

Rems19 (79 views)
2015-10-31 01:32:37

williamwoles (107 views)
2015-10-23 10:42:59

williamwoles (93 views)
2015-10-23 10:42:45

Jervac_ (111 views)
2015-10-18 23:29:12

DarkCart (137 views)
2015-10-16 00:58:11

KaiHH (118 views)
2015-10-11 14:10:14

KaiHH (158 views)
2015-10-11 13:26:18

BurntPizza (173 views)
2015-10-08 03:11:46
Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30

Rendering resources
by Roquen
2015-10-15 07:40:48

Math: Inequality properties
by Roquen
2015-10-01 13:30:46

Math: Inequality properties
by Roquen
2015-09-30 16:06:05

HotSpot Options
by Roquen
2015-08-29 11:33:11 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!