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import java.awt.*; import java.awt.image.BufferedImage; import java.util.*;
public class SpriteSheet {
private BufferedImage sheet, workArea; private int xOffset = 0, yOffset = 0, xDel = 0, yDel = 0; private Point size;
public SpriteSheet(BufferedImage img, int xo, int yo, int xd, int yd, Point size) { sheet = img; workArea = sheet; xOffset = xo; yOffset = yo; xDel = xd; yDel = yd; this.size = size; }
public void setSheet(BufferedImage img) { sheet = img; }
public BufferedImage getSheet() { return sheet; }
public void setSpriteSize(Point s) { size.setLocation(s); }
public Point getSpriteSize() { return size; }
public void setYOffset(int y) { yOffset = y; } public int getYOffset() { return yOffset; }
public void setXOffset(int x) { xOffset = x; } public int getXOffset() { return xOffset; }
public void setYDel(int y) { yDel = y; }
public int getYDel() { return yDel; }
public void setXDel(int x) { xDel = x; } public int getXDel() { return xDel; }
public void setWorkArea(int x, int y) { setWorkArea(x, y, sheet.getWidth() - x, sheet.getHeight() - y); }
public void setWorkArea(int x, int y, int w, int h) { workArea = sheet.getSubimage(x, y, w, h); }
public Animation getAnimationFor(Point points[], int frameSpeed) {
Animation result = new Animation();
for (int i = 0; i < points.length; i++) {
int x = xOffset; x += xDel * points[i].x; x += size.x * points[i].x;
int y = yOffset; y += yDel * points[i].y; y += size.y * points[i].y;
result.addFrame(workArea.getSubimage(x, y, size.x, size.y), frameSpeed); }
return (Animation)result.clone();
}
public BufferedImage getImageFor(Point p) {
int x = xOffset; x += xDel * p.x; x += size.x * p.x;
int y = yOffset; y += yDel * p.y; y += size.y * p.y;
return workArea.getSubimage(x, y, size.x, size.y); } }
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