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  Recommend setting public Xith3D page  (Read 3017 times)
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Offline William

Junior Devvie




No Exit


« Posted 2003-07-25 08:56:58 »

Before everyone mailbomb mr Yazel about permissions for Xith3D, I recommend setting an open info page and open CVS downloads for the project. That way, one can link to the project for outsiders too.
Offline DavidYazel

Junior Devvie




Java games rock!


« Reply #1 - Posted 2003-07-25 10:27:00 »

I am new to the java.net project restrictions, so it was a suprise to me to find that people needed permission to read the archive.

I have created a snapshot of everything in the file sharing section of the project which should give you something to read if you are interested.

http://xith3d.dev.java.net/servlets/ProjectDocumentList

David Yazel
Xith3D Project Founder
http://xith3d.dev.java.net

It may look complicated, but in the end it is just a bunch of triangles
Offline winkman

Senior Newbie




Java games !


« Reply #2 - Posted 2003-07-25 10:42:39 »

still no luck  Huh
Can't follow your link as i dont have sufficient permissions

Martin
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline abies

Senior Devvie





« Reply #3 - Posted 2003-07-25 10:47:33 »

Quote
I have created a snapshot of everything in the file sharing section of the project which should give you something to read if you are interested.


Do you think that Sun can be fooled so easily ?  Wink  They have protected you from yourself and us from ourselves a lot better - we also need permissions to view file sharing section.

I think that there is some kind of misunderstanding as far as concepts are concerned. IMHO, we are looking at it as a bit more closed sourceforge, while Sun is looking at it as a very open JCP/JSR. From JCP point of view, all these restrictions make sense - in fact, it is trivially easy to add new people to project (compared to hassle which had to be done with expert group/reviews/etc at JCP).

Artur Biesiadowski
Offline Herkules

Senior Devvie




Friendly fire isn't friendly!


« Reply #4 - Posted 2003-07-25 11:51:22 »

Hey, this java.net stuff is really, really complicated, isn't it?

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline zparticle

Senior Devvie




Thick As A Brick


« Reply #5 - Posted 2003-07-25 12:33:22 »

Okay I guess I'm just a moron. Where do you even find the project on the site?

Searching for Xith3D returns: nothing
Looking in each of the games-XXX categories yields: nothing
Going to the link above: Need more permissions, contact project admin, and then NO way to do so

I hate this .net site.

Offline psiegel

Junior Devvie




Adamant about gaming.


« Reply #6 - Posted 2003-07-25 12:36:31 »

I completely agree with ZParticle.  I can't find a damn thing.   Grumble, grumble, grumble.

Paul

Paul Siegel
Adamant Games, Inc.
http://www.adamantgames.com
Offline Breakfast

Senior Devvie




for great justice!


« Reply #7 - Posted 2003-07-25 13:47:06 »

I've spent the last week building a .net site myself, and I'm starting to hate even the words .net. Or the word and punctuation mark .net . Who cares.
Offline swpalmer

JGO Coder


Exp: 12 years


Where's the Kaboom?


« Reply #8 - Posted 2003-07-25 14:56:58 »

Seems like everyone is getting: "Your account does not have the "Project Document - View" permission needed for you to access the page you requested in the xith3d project "

The only good thing is that I'm not the only one  Grin

I have a feeling someone forgot a checkbox somewhere when setting up the project Smiley

Offline DavidYazel

Junior Devvie




Java games rock!


« Reply #9 - Posted 2003-07-25 15:06:40 »

I have added all of you to observer status.  Sorry for the problems!

I do have the project option "make visible to public" checked... but it seems to make no difference.

David Yazel
Xith3D Project Founder
http://xith3d.dev.java.net

It may look complicated, but in the end it is just a bunch of triangles
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline swpalmer

JGO Coder


Exp: 12 years


Where's the Kaboom?


« Reply #10 - Posted 2003-07-25 15:33:35 »

I noticed the project heirarchy is :
Projects>games>games-inbox>xith3d

I was expecting it to go in one of these:
games-core  Java Games Core Technologies
games-demos  Java Game Demos and Tutorials
games-forge  Java-Based Games, Works in Progress and Other Content
games-middleware  Java Game Engines and Libraries
games-research  Advanced Research in Java Game Technology
games-tools  Tools for Java Game Development

Specifically games-middleware.

Maybe that is why we can't see it?Huh
I'm pretty sure that is it, as the parent games-inbox project is not viewable in the same way.

Offline zparticle

Senior Devvie




Thick As A Brick


« Reply #11 - Posted 2003-07-25 15:36:01 »

Thanks for trying.

Your account does not have the "Project Page - View" permission needed for you to access the page you requested in the xith3d project (view your permissions). Either ask the project administrator for more permission, or log in using a different account.

Offline swpalmer

JGO Coder


Exp: 12 years


Where's the Kaboom?


« Reply #12 - Posted 2003-07-25 15:54:55 »

It worked for me.  Maybe Dave missed your ID zparticle.  Are you zparticle on java.net as well?

Offline DavidYazel

Junior Devvie




Java games rock!


« Reply #13 - Posted 2003-07-25 16:08:05 »

Arrrgggg.  I will see if I an upload the snapshot somewhere until we can get this worked out.

David Yazel
Xith3D Project Founder
http://xith3d.dev.java.net

It may look complicated, but in the end it is just a bunch of triangles
Offline sugarshark

Junior Devvie




Sugar to the sharks.


« Reply #14 - Posted 2003-07-25 16:12:01 »

Same problem as zparticle...

I used to think that the brain was the most wonderful organ in my body.  
Then I realized who was telling me this.
-- Emo Phillips
Offline DavidYazel

Junior Devvie




Java games rock!


« Reply #15 - Posted 2003-07-25 16:13:36 »

oops I did miss zparticle!

Sorry about that!  All set now.

David Yazel
Xith3D Project Founder
http://xith3d.dev.java.net

It may look complicated, but in the end it is just a bunch of triangles
Offline psiegel

Junior Devvie




Adamant about gaming.


« Reply #16 - Posted 2003-07-25 16:17:41 »

I was able to get it ok.  I can't wait to get some time to really dive into the code and see what it's doing, and more so what I can do with it.  I have two quick questions though:

1.  What's the license?  I didn't see any kind of license or copyright info in there.

2.  I noticed both JoGL and LWJGL directories in your third-party dir.  Can it really use both?  Which is it using by default, and how do I change it?

Paul

Paul Siegel
Adamant Games, Inc.
http://www.adamantgames.com
Offline psiegel

Junior Devvie




Adamant about gaming.


« Reply #17 - Posted 2003-07-25 16:31:52 »

Ok, one more question.  Yeah right.

What's the deal with xith_utilities.jar?  I noticed there's no source code for it.   Do you plan to release that package separately?  If not, could we at least get the javadocs for it?

Paul

Paul Siegel
Adamant Games, Inc.
http://www.adamantgames.com
Offline DavidYazel

Junior Devvie




Java games rock!


« Reply #18 - Posted 2003-07-25 16:34:13 »

I need to go through and put the license in every source file.  The license is BSD through, so no worries there.  The xith_utilities is from the magicosm project and I didnt want the source in two places.  I will either gen the java doc or include source in a reference jar.

I am in the middle of porting sun's geometry package, adding support for indexed geometry and adding two more loaders... so I need to finish that before I can commit again.

I did get shared groups and links working last night though Smiley

David Yazel
Xith3D Project Founder
http://xith3d.dev.java.net

It may look complicated, but in the end it is just a bunch of triangles
Offline DavidYazel

Junior Devvie




Java games rock!


« Reply #19 - Posted 2003-07-25 16:38:22 »

Question about people requesting developer status.  I am a tad bit worried that it might be premature for that.  i am still writing massive amounts of code and need the ability to reorganize stuff if I need to.  If other developers are in their, unless they coordinate with me and work on something on the fringe we will have a mess.

For example someone could write the LWJGL port pretty easily without it causing any problems since they would only need to copy the JOGL code (about 10 files) and change them (mostly) slightly.

David Yazel
Xith3D Project Founder
http://xith3d.dev.java.net

It may look complicated, but in the end it is just a bunch of triangles
Offline psiegel

Junior Devvie




Adamant about gaming.


« Reply #20 - Posted 2003-07-25 16:46:38 »

Excellent David, I'm really psyched to see this coming around.  Hell, I've even joined the mailing lists which I had intended not to do, just to make sure I knew all the details of what's going on.

Though I haven't requested developer status, I'd be happy to pick up any little tasks you'd like to help out, or just sit and wait until you feel the package is stable.  You da boss.

Paul

Paul Siegel
Adamant Games, Inc.
http://www.adamantgames.com
Offline DavidYazel

Junior Devvie




Java games rock!


« Reply #21 - Posted 2003-07-25 18:03:34 »

Here is the license:

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/**
 * Copyright (c) 2003, Xith3D Project Group
 * All rights reserved.
 *
 * Portions based on the Java3D interface, Copyright by Sun Microsystems.
 * Many thanks to the developers of Java3D and Sun Microsystems for their
 * innovation and design.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 *
 * Redistributions in binary form must reproduce the above copyright notice,
 * this list of conditions and the following disclaimer in the documentation
 * and/or other materials provided with the distribution.
 *
 * Neither the name of the 'Xith3D Project Group' nor the names of its contributors
 * may be used to endorse or promote products derived from this software
 * without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) A
 * RISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE
 *
 */

David Yazel
Xith3D Project Founder
http://xith3d.dev.java.net

It may look complicated, but in the end it is just a bunch of triangles
Offline William

Junior Devvie




No Exit


« Reply #22 - Posted 2003-07-25 18:12:20 »

I think this is a great move.

I am just a bit curious about the legal status of the project from Sun's point of view. Did the acceptance of the project mean that Sun allows Xith3D code based on Sun's Java3D interfaces to be distributed under the BSD license? I hope Chris or someone else at Sun can clarify...
Offline DavidYazel

Junior Devvie




Java games rock!


« Reply #23 - Posted 2003-07-25 18:24:31 »

Good question.  I will post a message to the mailing list and see if anyone knows.

David Yazel
Xith3D Project Founder
http://xith3d.dev.java.net

It may look complicated, but in the end it is just a bunch of triangles
Offline Athomas Goldberg

Junior Devvie




Grrrrrr...


« Reply #24 - Posted 2003-07-25 20:22:34 »

You've probably all noticed by now that Xith3D is under the games-middleware project and should be visible to everyone.

Just so you all know, projects go into the games-inbox until their approved, at which point they're (usually) moved to the correct project category and become publicly visible.  When  I approved Xith3D, I forgot to move it. My mistake.

On top of that, I was away from my desk most of day or else I would have spotted this thread sooner. Fortunately, Dan noticed the post to the mailing list and was able to correct my mistake.

Once again, my humblest apologies. Embarrassed

Athomas Goldberg
Project Lead / Wildcard
Game Technologies Group
Sun Microsystems, Inc.
Offline swpalmer

JGO Coder


Exp: 12 years


Where's the Kaboom?


« Reply #25 - Posted 2003-07-25 22:58:20 »

That's ok...  these are the sorts of things that I would expect until everyone gets familiar with the processes involved.

It's just good to know that it was something so simple and not a problem with the system itself.

Offline aNt

Senior Devvie




AFK


« Reply #26 - Posted 2003-07-28 11:38:55 »

Shadow Volumes? would be nice dude Smiley
Collision detection Smiley...
Offline DavidYazel

Junior Devvie




Java games rock!


« Reply #27 - Posted 2003-07-28 13:20:18 »

Hey ant, shadow volumes are in:


http://www.magicosm.net/xith3d/snapshot3.jpg



David Yazel
Xith3D Project Founder
http://xith3d.dev.java.net

It may look complicated, but in the end it is just a bunch of triangles
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