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  Management screen in the game  (Read 1529 times)
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Offline vladgets

JGO Visitor




« Posted 2007-02-26 13:00:24 »

What is a recommended way to develop management screens that enable the users to config different game options?

For displaying animation, I am using a full-screen mode with a page flipping BufferStrategy.

Should I develop my own controls for displaying texts, lists, buttons and draw them directly to Graphics
or it there a way to use Swing controls in full-screen mode?
Offline Call Me Jimmy!

Senior Newbie





« Reply #1 - Posted 2007-03-10 18:24:55 »

All I know is that it is possible to use swing controls in full screen mode.
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