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  Any JOGL based client/server examples  (Read 1206 times)
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Offline john.preston

Junior Devvie




Java games rock!


« Posted 2007-02-19 19:56:58 »

Does anyone know if there are any jogl based client/server examples that would allow me to have my JOGL OpenGL application running on a server and only the gl calls and Java2D calls get transmitted to my client app over the network for display in a jogl applet.
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