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  OutOfMemoryError: Direct buffer memory  (Read 2349 times)
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Offline preshel

Senior Newbie





« Posted 2007-02-15 16:06:33 »

Hi, i've made:

1  
2  
3  
         m_vertices = BufferUtil.newFloatBuffer(m_vertexCount * 3* fVertexPerPixel);      
        m_texCoords = BufferUtil.newFloatBuffer(m_vertexCount * 2* fVertexPerPixel);
        // float [] vertices= new float[m_vertexCount * 2* fVertexPerPixel*fVertexPerPixel];


and i get the memory error.
if i enable "float [] vertices= new float[m_vertexCount * 2* fVertexPerPixel*fVertexPerPixel];"
and disable "m_vertices = BufferUtil.newFloatBuffer(m_vertexCount * 3* fVertexPerPixel);", i dont get an error.

1) is the ByteBuffer limited in any way, and have less mem space than the java heap?
2) can i extend the java heap?
Offline OverKill

Junior Devvie




Java games rock!


« Reply #1 - Posted 2007-02-16 10:48:39 »

1: are you in the right forum?
2: presuming you are, can it be a bug in the lib?
3: presuming 1 is true and 2 is false, then it could be your device is out of memory.
Offline princec

« JGO Spiffy Duke »


Medals: 556
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Eh? Who? What? ... Me?


« Reply #2 - Posted 2007-02-16 20:12:32 »

Direct buffer memory lives outside of the Java heap and has a different parameter affecting the maximum amount the JVM will allocate. This is set with the -XX:MaxDirectMemorySize=xxxM switch for Sun's JVMs - the default setting is 64M.

Cas Smiley

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