I'm wondering if it's possible to, let's say, if you have a game that is using LWJGL, is it possible to "capture" the screen/window and stream it as a video on the internet? (Allowing the user to send input to the server to change the video).
It would then work as a server-side-rendered game instead of what is normal, client-side rendered game.
I cannot explain exactly why I need to do this, as this involves a research project at my company.
OpenGL application -> MPEG2 stream to internet
Any insight is helpful!