I'm not sure what your current plans are for it though.
I'm not sure anymore either. My original idea was to license the current version as a webgame to arcades etc, and make some money with advertising. But I'm discovering that licensing is nearly impossible for non-Flash games...

(Also see
this thread on indiegamer)
For advertising I need a huge amount of traffic, which is very hard to get. I submitted it to java.com a month ago, but they didn't respond.
The only option left is to sell it as shareware, but currently the game is not good enough to do that. I don't know if it's worth it to put in the extra work required to sell it. From feedback, I have the impression that the casual audience favors a 'leveled' gameplay, instead of the current continuous gameplay...
Any insights?
