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  JFileChooser class, how to make it cool?  (Read 2293 times)
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Offline zappsweden

Junior Duke




Java games rock!


« Posted 2007-01-15 16:02:54 »

The JFileChoose is really easy to use and works great for making a pale looking database or other desktop application but when making a retail game it does not fit the style of the UI.

Is there any good way to tailor make an extending class from JFileChooser where I can put in my own bg's, (choose the opacity false to make the bgs show) and replace the default button images for different states to make it fit my own chosen style?

The positioning of the buttons and stuff in JFileChooser I can accept if it cannot be changed but the colors and style need to change.

So, is that possible or should I just make my own class for it? I know some ppl will say it just very simple to make an own and I agree but despite being easy it will take alot of time due to all error controlm filtering options and if you want players to be able to pick their own directories to save in and stuff.
Offline kevglass

JGO Kernel


Medals: 191
Projects: 24
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #1 - Posted 2007-01-15 16:19:40 »

Java Look and Feel lets you do this for all swing components (including JFileChooser).

Worth checking out:

http://today.java.net/pub/a/today/2004/02/27/laf.html

and

https://substance.dev.java.net/

For cool stuff.

Kev

Offline kirillcool

Senior Newbie





« Reply #2 - Posted 2007-01-16 02:01:17 »

Note that Substance doesn't provide any special functionality on top of the core file chooser. It only skins it according to the current settings.
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