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  FSEM input problems!  (Read 2233 times)
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Offline TLE

Senior Newbie

« Posted 2007-01-13 01:30:57 »

Ok, I've been playing around with applets a good bit and learned to use key, mouse, and mouse motion listeners fairly easily, but I cannot get these to work with full screen exclusive mode.  Can somebody tell me how to get these to work with FSEM or what I should be using to handle input?

Offline woogley
« Reply #1 - Posted 2007-01-13 01:36:42 »

it sort of depends on how you're rendering, actually. If all you have is a JFrame rendering with a BufferStrategy from that JFrame, then the JFrame needs to be handling the events (and the JFrame is likely the only AWTEvent-capable container you're using in that situation)

If your fullscreen frame is using a panel or some other container, it might not have focus (the fullscreen may have it). a few ways you can fix this:

1) allow the fullscreen window to pass events to your container


2) use the setFocusable(false) on your container, and do all event handling with the frame

but most important of all: post your code, so I can stop taking guesses at what the situation is Wink
Offline TLE

Senior Newbie

« Reply #2 - Posted 2007-01-13 01:49:10 »

Oye, my problem is bigger than just the input!  I can't figure out FSEM, know any tutorials for it?  Other than the sun one, that one puts me to sleep!
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Offline woogley
« Reply #3 - Posted 2007-01-13 01:55:27 »

not any that I know of, but there is this code snippet you can steal from:

I've been using LWJGL to access fullscreen for a while now, so I'm kind of fuzzy with all that Java2D requires to get a working FSEM going
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