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  loading and controling a chracter.  (Read 3602 times)
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Offline jujumen

Senior Newbie




java is the juju within.....


« Posted 2006-12-28 22:02:12 »

Helo guys.

Need some help with loading and animating a character. Maybe im going about it all wrong but here is what i have so far.

Created a humanoid character in 3dmax  added bones ( head to toe ) exported as obj / ase (i have both files)
created a chracter class like the tankase example but when i run i get athis error:

Exception in thread "main" java.lang.IllegalArgumentException: This Node already has a parent.
        at org.xith3d.scenegraph.GroupNode.addChild(GroupNode.java:142)


the error id from this line

 Bone_Head.addChild((Node)nodes.get("Bone_Head"));

anyhelp will be appreciated. Is there anywhere i can get TUTORIAL on loading and controling individual parts of a model?

From the land beyond beyond........
across all hope and fear........
i bid you JAVA do appear.
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