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  TileMap Generator + Scroller v2.0  (Read 6435 times)
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Offline DarkMortar

Junior Devvie

Java Padawan

« Posted 2006-12-17 05:08:47 »

I decided that this should go here instead, since well, it is code... that I can share, yet its partially wrong. I compiled and ran this with Java6, and it runs much better using Java6. I'm a rookie. Yet the scrolling visiblity controls has serious issue right now, it only works beyond a certain point. The visiblity controls used to work perfectly before, but it was using a loop that took longer, and now I am using a faster loop but it doesnt really work, so more of the map ends up getting rendered. I (mainly) posted this code in this section to get some help Smiley.

Kee-World-Ala-Tor v1.0b

This program generates (stupid) random maps without corner overlay blending tiles. Yet the point of this program is to render a scrollable tile map, with visibility controls and have it be able to scale to any window resolution (works)(usually).

+ Renders a tile map based on 2D array algorithms
+ Scrollable
+ Grid on/off
+ Coord labels on/off
+ Transparent interface
+ 10 Sample Maps
+ Tile visibility controls (only tiles visible on screen are rendered) (works with any window size as well)
+ Edge of map scroll stops
+ Completely scalable interface
+ Works with any window size (within means)
+ Works with any tile texture size
+ Sync’ed scrolling based on fps
+ Only scans tiles on-screen and not entire map
+ I think it uses OpenGL pipelines...(high fps)

+ Slow, slow transparency performance. - FIXED (OpenGL pipelines)
+ If openGL pipeline enabled, transparent image distortion.
+ Slow drawRect and drawString performance (Grid/coord)
+ arrayOutofBounds error if screen window goes off tiles(critical!)
+ occasional slow, 1 pixel move near corner scroll
+ Other things here and there

Download link, look to right and click Download, and then you click the link at the bottom, (sorry if this is a bad way to upload).

New version here, not perfect, yet it runs really fast, and i fixed previous bugs, but im going to work on a hex-type maps now:

Offline Meraxupypr

Senior Newbie

« Reply #1 - Posted 2007-08-08 08:04:01 »

can you please place it somwhere else (where no registration needed)?
Offline DarkMortar

Junior Devvie

Java Padawan

« Reply #2 - Posted 2007-08-13 23:56:59 »

sorry about that, but on the page there is a button that says "Download Now" click that, and hopefully the servers arent busy.
also fyi, i made this quite a long time ago, my hexagonal engine is better.

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Offline keldon85

Senior Devvie

Medals: 1

« Reply #3 - Posted 2007-08-14 06:13:51 »

You also get 1GB of free storage from BT Digital Vault which is better than all of the free file sharing crap sites put together. It's by England's biggest telephone company, so they sort of don't care about cluttering pages for sign ups.

Offline arilir

Innocent Bystander

« Reply #4 - Posted 2007-11-16 07:33:19 »

The link is dead
can you please place it somwhere else ?
Offline SwampChicken
« Reply #5 - Posted 2008-08-01 03:00:15 »

The link is dead
can you please place it somwhere else ?

Did any members squirrel the source away?
If so, could you please make it available again?
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