Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (495)
Games in Android Showcase (114)
games submitted by our members
Games in WIP (563)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  ERPGM (Example Scripts and Examples of shots of running)  (Read 1347 times)
0 Members and 1 Guest are viewing this topic.
Offline Epo

Senior Newbie


Projects: 1


Green Tea and swords


« Posted 2006-12-13 06:32:09 »

ERPGM stands for Element RPG Maker.
This is one project I been working on for awhile and its getting there.
The most proudest thing about this project would be the custom scripting lang. I made for it.

-Example Code-
1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
loadimg [short](0),"gamebanner.JPG"
loadimg [short](1),"goblin_anm.GIF"
drawimg [short](0),[short](0),[short](40),[short](40)
drawimg [short](1),[short](1),[short](10),[short](100)
setTitleScreen "testtitle.jpg"
setTitleMenuPos [short](200),[short](200)
setMaxTimers [short](2)
setTimer [short](0),10
initTitle
[brake]()
[end]



This scripting lang can be used for other projects too and I will realease it in due time for other people to use.
-There is no built in commands for this lang. all commands are user created/costum for the type of project being worked on.
-code is compiled down to a special code.
-No need to know the code format when compiled. Comes with loader
-There is a fast code stack, which allows you to pop on code objects to the top or bottom and calls each one in order.
-Very Very easy Syntax(got the idea from assembler syntax)
-Comes with a runtime engine to run the code
-Can easly be distribute to others
-very small file size when compiled down(code posted is 182 bytes)
-and more


Here is two screen shots of when the code was running for my RPG Maker.(Remember these are just test images)

First Screen seen for ten seconeds


Then loads the title screen.(Title screen was some random picture i got online and not mine)



Hopefully I can get my tile engine impletemeted in a couple of days.(Its done just need to be fixed a little)
I got a lot of the java files done its just the bug checking with each one to work right for the engine.

Hopefully I can get this done before summer of 07.
Sorry I dont have much else to show but I will keep this thread updated with any new content I would like to show for the maker/engine


Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Dwinin (28 views)
2014-09-12 09:08:26

Norakomi (57 views)
2014-09-10 13:57:51

TehJavaDev (74 views)
2014-09-10 06:39:09

Tekkerue (37 views)
2014-09-09 02:24:56

mitcheeb (57 views)
2014-09-08 06:06:29

BurntPizza (45 views)
2014-09-07 01:13:42

Longarmx (28 views)
2014-09-07 01:12:14

Longarmx (34 views)
2014-09-07 01:11:22

Longarmx (34 views)
2014-09-07 01:10:19

mitcheeb (40 views)
2014-09-04 23:08:59
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!