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  Polygons count  (Read 5478 times)
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Offline rafa_es

Junior Member





« Posted 2006-12-11 18:50:46 »

Hi guys.

Is there a way to count the number of polygons rendered on the scene?

Rafael
Offline Marvin Fröhlich

Senior Member




May the 4th, be with you...


« Reply #1 - Posted 2006-12-11 20:19:18 »

Is there a way to count the number of polygons rendered on the scene?

Yes, there is:
1  
long polyCount = canvas.get3DPeer().getTriangles();


Marvin
Offline rafa_es

Junior Member





« Reply #2 - Posted 2006-12-12 17:02:10 »

Thanks Marvin  Grin

Rafael
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Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #3 - Posted 2006-12-12 17:23:02 »

Question : Does it also work with static geometries ? I saw once that when running a test with statig geometries on (thus display lists used) it displayed "0" triangles rendered... Has it been fixed ?

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline Marvin Fröhlich

Senior Member




May the 4th, be with you...


« Reply #4 - Posted 2006-12-12 20:34:09 »

Question : Does it also work with static geometries ? I saw once that when running a test with statig geometries on (thus display lists used) it displayed "0" triangles rendered... Has it been fixed ?

Oh! Good hint. No, it hasn't been fixed. I simply wasn't aware of. I will put it on my list Wink.

Marvin
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #5 - Posted 2006-12-12 20:59:23 »

Oh! Good hint. No, it hasn't been fixed. I simply wasn't aware of. I will put it on my list Wink.
Lists tend to reach tremendous lengthes, these days...

I think a variable with the number of polygons displayed in the display list will do the trick, what do you think ? (of course it's grossly simplified)

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline Marvin Fröhlich

Senior Member




May the 4th, be with you...


« Reply #6 - Posted 2006-12-12 21:17:42 »

Lists tend to reach tremendous lengthes, these days...

I think a variable with the number of polygons displayed in the display list will do the trick, what do you think ? (of course it's grossly simplified)

Yeah, that's exactly, what I planned to do. I'm currently having a look at the lighting problem. I will do this fix together with it.

Marvin
Offline Marvin Fröhlich

Senior Member




May the 4th, be with you...


« Reply #7 - Posted 2006-12-13 02:03:02 »

The polygon count retrieved by canvas.get3DPeer().getTriangles() is now correct even if DisplayLists are used. Please checkout your SVN.

Marvin
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