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Offline kevglass

JGO Kernel


Medals: 118
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Posted 2006-12-04 22:27:44 »

A wierd sorta platformer thing that was trying to be like loco roco but really isn't getting that close Wink



Webstart

Rotate the world, slide and gloop mommy around.

~ The evil Dr Waytootense has captured your children and in an act of insanity has trapped them in anti-gloop fields within his dangerous underground lair. You, as big momma gloop, have found your way into the lair. Can you navigate the lair without being spiked and rescue your babies? Can you do it in time!? ~

Kev

Offline oNyx

JGO Coder


Medals: 1


pixels! :x


« Reply #1 - Posted 2006-12-04 22:47:17 »

Awww... fatzo is sooo cute Grin

弾幕 ☆ @mahonnaiseblog
Offline Morre

JGO Knight


Medals: 2
Projects: 10


I'm Dragonene on IRC.


« Reply #2 - Posted 2006-12-04 23:04:45 »

Finally! You know I love it Smiley

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Legends of Yore - The Casual Retro Roguelike
Offline princec

JGO Kernel


Medals: 339
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #3 - Posted 2006-12-04 23:39:54 »

Totally awesome. Not often you come across a 100% original game idea that's actually fun. And in 4k!!

Cas Smiley

Offline x30ice

Senior Newbie





« Reply #4 - Posted 2006-12-04 23:53:21 »

Wow! Awesome!
A very nice character, too.
I like the fact the ball grows each time it rescues a mini-ball. The deformable part is great too.
Offline Rick

Junior Member


Projects: 1


Java games rock!


« Reply #5 - Posted 2006-12-05 04:18:16 »

Great game as usual.

It would be good if there was some indication as to which direction the next babie is. I found myself lost a few times.
Offline me

Senior Member


Projects: 4


Java games rock!


« Reply #6 - Posted 2006-12-05 09:12:09 »

Hi Kev,

Incredible as always!

I second the opinion from Rick and I would like some kind of radar also.
Not sure if there is room for this in the code?!!


Kind regards from

M.E.
--------
Offline woogley
« Reply #7 - Posted 2006-12-05 12:26:14 »

great game kev!

i dont like the idea of a radar or whatever.. being lost in a maze is half the fun (and the purpose of being in a maze)
Offline zero

Junior Member





« Reply #8 - Posted 2006-12-05 20:38:19 »

funny! did you know about gish or was loco roco the only inspiration?
Offline kevglass

JGO Kernel


Medals: 118
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #9 - Posted 2006-12-05 20:41:46 »

Loco Roco was the inspiration, but I was aware of Gish. It only triggered later in development that there were also links there.

Kev

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline jojoh

JGO Knight


Medals: 5
Projects: 7


games4j.com


« Reply #10 - Posted 2006-12-06 09:24:25 »

As always a great game Kev!

I guess that instead of a radar, on could have a minimap of already visited areas. Would be quite nice, but already impressive to cram this into 4K as it is.

Offline Rick

Junior Member


Projects: 1


Java games rock!


« Reply #11 - Posted 2006-12-08 20:23:07 »

What about instead of radar. The eyes looked in the direction of the next baby.
Offline EnderGT

Junior Member





« Reply #12 - Posted 2006-12-11 04:07:14 »

What about instead of radar. The eyes looked in the direction of the next baby.

While this might be helpful, I don't think it's necessary. Getting lost while searching seems to just be part of the game.

My only suggestion for improvement would be randomly generated levels, and more of them.
Offline swpalmer

JGO Coder




Where's the Kaboom?


« Reply #13 - Posted 2006-12-14 07:04:20 »

Love it!

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