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  Buggaroo  (Read 2549 times)
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Offline EgonOlsen
« Posted 2006-12-01 16:32:51 »

A 4k game inspired by Paradroid: http://www.jpct.net/4k/buggaroo/

Offline f.l.x

Senior Member


Projects: 3


there is no place like 127.0.0.1


« Reply #1 - Posted 2006-12-01 19:58:46 »

nice and smooth, i like it. But is dificult for me i can't get past level 2.

Litterarum radices amaras, fructus dulces
http://flx.proyectoanonimo.com
figth spam!
Offline me

Senior Member


Projects: 4


Java games rock!


« Reply #2 - Posted 2006-12-01 20:08:29 »

Hello Egon Olsen,


Indeed nice and smooth. Very nice shading!

Personally I would rather use a color indicator on the strength of your opponent instead of the HEX values.
Also the bullets from the enemies could use another color. When I was clicking like a mad man it wasn't clear
which one was mine or theirs  Grin

Best regards from

ME

M.E.
--------
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline x30ice

Senior Newbie





« Reply #3 - Posted 2006-12-01 23:43:09 »

Quite hard. Maybe a little increase on player's life is needed.
Offline princec

JGO Kernel


Medals: 282
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #4 - Posted 2006-12-04 23:56:50 »

Brilliant Smiley I got to level 3 once I figured out the tactics.

Cas Smiley

Offline jojoh

JGO Knight


Medals: 5
Projects: 7


games4j.com


« Reply #5 - Posted 2006-12-06 09:55:28 »

Bit of a strategic shooter  Smiley Very enjoyable.

Even the error message was sort of enjoyable  Smiley
From WebStart console:
1  
2  
3  
...Category: Unexpected Error

38


Stacktrace was
1  
2  
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java.lang.ArrayIndexOutOfBoundsException: 38
   at Buggaroo.a(Unknown Source)
   at Buggaroo.main(Unknown Source)
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
   at java.lang.reflect.Method.invoke(Unknown Source)
   at com.sun.javaws.Launcher.executeApplication(Unknown Source)
   at com.sun.javaws.Launcher.executeMainClass(Unknown Source)
   at com.sun.javaws.Launcher.continueLaunch(Unknown Source)
   at com.sun.javaws.Launcher.handleApplicationDesc(Unknown Source)
   at com.sun.javaws.Launcher.handleLaunchFile(Unknown Source)
   at com.sun.javaws.Launcher.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Happened twice, a few secs into level 2.

Other than that a great game. Now I have to try your paradroid again.

Offline EgonOlsen
« Reply #6 - Posted 2006-12-06 13:53:43 »

Strange. I've never experienced this. Must be some bullet that's located outside the level...maybe a fixed-point related rounding problem. I'll try to fix it. Thanx for testing.

Edit: I've uploaded a version that may fix this problem albeit i've no idea what actually caused it... Huh

Offline nva225

Junior Member





« Reply #7 - Posted 2006-12-09 02:25:49 »

Woah, just got a random freeze crash partway into level 3. First time I've seen this game after playing it several times. Hope you didn't break anything.  Tongue no specific events were occuring, I was just randomly clicking and maybe moving at the time.

Edit: Ah, gets too easy after a while, got bored after level 12. No more crashes at least though. Smiley
Offline nonnus29

Senior Member




Giving Java a second chance after ludumdare fiasco


« Reply #8 - Posted 2006-12-22 01:27:56 »

Fun game, good job!
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