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  Showing joints  (Read 1240 times)
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Offline Nozing

Junior Newbie





« Posted 2006-11-23 16:53:55 »

Hi!

I'm proving ODEJava and Xith3d and it perfectly works. However, I don't know if it's my fault, Xith3d don't show any joints. When an object that it's joined with other fall, their behaviour is correct but I don't see the link.

How can I do for seeing this joint?  Shocked

Thank you!
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #1 - Posted 2006-11-23 17:46:26 »

Hi!

I'm proving ODEJava and Xith3d and it perfectly works. However, I don't know if it's my fault, Xith3d don't show any joints. When an object that it's joined with other fall, their behaviour is correct but I don't see the link.

How can I do for seeing this joint?  Shocked

Thank you!
Well, you can't see anything, unsurprisingly, because joints aren't meant to be displayed. If you want to display a joint, you have to represent yourself. However, what would be interesting is you could create a "displayer" class for joints and integrate it into the existing ODEJava-Xith bindings (I bet it's really easy).

Oh and if you could from now on post on the new Xith3D forums : http://www.xith.org/forum/ That would please JGO guys ^^

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
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