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  whats best ? j3d or jogl  (Read 713 times)
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Offline bushcat

Innocent Bystander





« Posted 2006-11-21 13:32:36 »

I'm new to jaa game programming(thats why I'm posting in this forum int the first place Grin).As far as I know there 2 ways to implement 3d graphics in java which is jogl and j3d. what want to know is what is good for what.
Offline appel

JGO Wizard


Medals: 49
Projects: 5


I always win!


« Reply #1 - Posted 2006-11-21 13:57:58 »

Also, LWJGL (http://www.lwjgl.org).
There is also jME (Java Monkey Engine) (http://www.jmonkeyengine.com)

LWJGL and JOGL are OpenGL bindings for Java.
Java3D is a scenegraphy 3D library.
jME is a scenegraphy 3D game engine.

Many ways to do 3D graphics, but they all use the same fundamentals. I recommend studying those fundamentals first, then you can easily adopt any of those ^ libraries/engines.

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
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