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  Xith regression from svn #5  (Read 1107 times)
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Offline hawkwind

Junior Member




Java games rock!


« Posted 2006-11-08 02:46:22 »

I think this is known, the exit and blue risen buttons on the HUD3DTest are partially mispainted
Offline Marvin Fröhlich

Senior Member




May the 4th, be with you...


« Reply #1 - Posted 2006-11-08 12:58:11 »

I think this is known, the exit and blue risen buttons on the HUD3DTest are partially mispainted

Yes, it is known. But thanks for the hint. I'm still hoping that bohdan's promised transparency fix will solve the problem. Otherwise I need to investigate it.

Marvin
Offline hawkwind

Junior Member




Java games rock!


« Reply #2 - Posted 2006-11-08 18:16:48 »

One of my probs is the following

This works.....

           BufferedImage bi = ......getImage("images/numbers/0.gif");
      Texture zero=TextureLoader.getInstance().createTexture(bi, false);
      bone = new Image(60, 60, 2, zero, true);

This produces a grayshade image

      bthree = new Image(60, 60, 1, "images/numbers/0.gif", true);
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Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #3 - Posted 2006-11-08 18:41:56 »

Is it possible Sun's loaders are so bugged up ? The only place where I can think it's hiding is when getting band numbers from the image (TextureLoader.java)

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
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