thanks for the kind words..
about the jerky player movement,
at first i tryed to simplifiate Kevin Glass tutorials,
so i removed things that looked tricky to me, so i removed the timer and the use of floats for movements.
the use of float were so you could walk across cells..by using ints instead all you do is jumping from one cell to the other.
now that i understand things a bit better i might try to enable floats for movements again.
i'm also unsatisfied with my animations,
i wanted to use animated gifs, but couldn't find any "simple and good tutorial. so i went by storing single static pics in an array and simulate the animation myself.
i would appreciate any help about how to access animated gif frames so i can put then in an array. that would prevent to have lots of separate pics..
.. so far i have 2pics for each directions. (up1.gif, up2.gif / down1.gif,down2.gif..and so on..same for the other entities) it would really simplify to be able to put everything together like: 1pic for hero.gif, and 1another pic for monster..that would be all, or am wrong trying to do this?
but well...at least it's working.. so i'm now looking at scrolling functionalities
some one would care to review quickly the code, telling me if there's no really stupid things done in there ?
or help me with animation?