Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (499)
Games in Android Showcase (118)
games submitted by our members
Games in WIP (567)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Fire the OS's Keyboard?  (Read 1378 times)
0 Members and 1 Guest are viewing this topic.
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Posted 2006-10-04 23:37:56 »

Does anyone know a way I can fire the keyboard listener for the OS so that it thinks I pressed a certain keyboard button but didn't? Like for example I could write a Java program that press 'A' every 1 second, then if I go into TextEdit another 'A' will appear every second because it was fired in my OS, and therefore appears accross every app. Is there a way to do this? And if not in Java, does anyone know if any programs written which do?

See my work:
OTC Software
Offline ryanm

Senior Member


Projects: 1
Exp: 15 years


Used to be bleb


« Reply #1 - Posted 2006-10-05 00:16:06 »

java.awt.Robot?
Offline appel

JGO Wizard


Medals: 51
Projects: 4


I always win!


« Reply #2 - Posted 2006-10-05 00:44:45 »


Cool, didn't know that existed. Put into memory bank Smiley

Check out the 4K competition @ www.java4k.com
Check out GAMADU (my own site) @ http://gamadu.com/
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #3 - Posted 2006-10-05 05:47:36 »

Sweet I'll give it a go and report my findings. Thanks.

See my work:
OTC Software
Offline CommanderKeith
« Reply #4 - Posted 2006-10-05 08:07:45 »

Also check out java.awt.Toolkit to set the 'lock' key states like CAPS_LOCK, NUM_LOCK. 

To do other native-OS-type things Runtime (for exec() ) & System also have some methods.

Keith

Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #5 - Posted 2006-10-18 17:58:54 »

Robot works excellently on both Mac OS X and Windows XP. Thanks for the help.  Cheesy

See my work:
OTC Software
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Pippogeek (39 views)
2014-09-24 16:13:29

Pippogeek (30 views)
2014-09-24 16:12:22

Pippogeek (19 views)
2014-09-24 16:12:06

Grunnt (45 views)
2014-09-23 14:38:19

radar3301 (27 views)
2014-09-21 23:33:17

BurntPizza (63 views)
2014-09-21 02:42:18

BurntPizza (33 views)
2014-09-21 01:30:30

moogie (41 views)
2014-09-21 00:26:15

UprightPath (50 views)
2014-09-20 20:14:06

BurntPizza (54 views)
2014-09-19 03:14:18
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!