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  Transparency problem ;D  (Read 1428 times)
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Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Posted 2006-09-27 17:59:42 »

Here it is..

First one is correct but when I move a bit above the unit it doesn't work well anymore.

Marvin, any hints ?

EDIT : Attached the *incorrect* screenshot.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline Marvin Fröhlich

Senior Member




May the 4th, be with you...


« Reply #1 - Posted 2006-09-27 19:26:54 »

Here it is..

First one is correct but when I move a bit above the unit it doesn't work well anymore.

Marvin, any hints ?

I guess this is a water reflection, that's not working, is it? Well, sorry. no hints so far Sad. When I dig deeper into the render code concerning the RenderBins I'll maybe stumble over something. Well, at least I'll try to search for it.

Marvin
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #2 - Posted 2006-09-28 17:59:05 »

Don't know what you mean by water reflection.. it's just simple transparency. (See the second screenshot, it was not attached the first time I posted, don't know why).

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
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Offline Marvin Fröhlich

Senior Member




May the 4th, be with you...


« Reply #3 - Posted 2006-09-28 18:10:30 »

Don't know what you mean by water reflection.. it's just simple transparency. (See the second screenshot, it was not attached the first time I posted, don't know why).

Well, is the problem related to the ball being half in the floor?

Marvin


PS: Why did you flip the first shot upside down Huh
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #4 - Posted 2006-09-28 18:19:40 »

Don't know what you mean by water reflection.. it's just simple transparency. (See the second screenshot, it was not attached the first time I posted, don't know why).

Well, is the problem related to the ball being half in the floor?

Marvin


PS: Why did you flip the first shot upside down Huh

 Grin Grin Grin I am unclear.

What didn't work is : the little blue circle under the soldier. When I look from beneath (first shot) it's transparent : fine. When I look from above (second shot) it's opaque, and there is a strange white border around the circle.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline Marvin Fröhlich

Senior Member




May the 4th, be with you...


« Reply #5 - Posted 2006-09-28 18:26:56 »

What didn't work is : the little blue circle under the soldier. When I look from beneath (first shot) it's transparent : fine. When I look from above (second shot) it's opaque, and there is a strange white border around the circle.

Ah, now I see it. It didn't jump into my eye before Smiley.

Please let me first do the RenderBin change. Then I'll hopefully know more. OK?

Marvin
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #6 - Posted 2006-09-28 18:46:51 »

What didn't work is : the little blue circle under the soldier. When I look from beneath (first shot) it's transparent : fine. When I look from above (second shot) it's opaque, and there is a strange white border around the circle.

Ah, now I see it. It didn't jump into my eye before Smiley.

Please let me first do the RenderBin change. Then I'll hopefully know more. OK?

Marvin
Yeah, yeah sure  Grin Take all the time you want.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
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