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  [First release] Ryerplex - Applet  (Read 3058 times)
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Offline Danskeren

Senior Member


Projects: 1


oi?


« Posted 2006-09-25 17:58:21 »

GAME PRESENTATION

I just put my newest project online at my page. It is a Boulder Dash / Mine Digger / Supaplex kind of game.

Screenshot


Game link
http://ryer.dk/games/ryerplex/

Controls
Collect all coins and enter the yellow "E" (Exit).
To "eat" a coin / dirt, hold down space and press the direction of the coin / dirt. Then you eat it without moving.
Press "R" to restart the current level
Press ESC to exit to main menu


SEEKING CREATIVE PEOPLE FOR MAKING SOPHISTICATED LEVELS WITH ME - FULL CREDITS WILL BE GIVEN

(section remove - I am planning to make an online leveleditor for alle the users instead Smiley

Any reply is appreciated.

Thankyou.

Offline me

Senior Member


Projects: 4


Java games rock!


« Reply #1 - Posted 2006-09-27 08:50:45 »

Hi Danskeren,

This is a litle feedback on the game.

Firstly I like the mix of the different games.

- The movement is too slow for my comfort.
- The first level has too many coins.
-  Missed an option to go to other levels without completing

On the main screen you have also iron as an object.
Many objects would increase the depth of gameplay.

Personally I would change the graphics but it would not
be liked by others anyway  Tongue  (just kidding!!!!  Grin)

Best of luck with the project!

Regards from

M.E.
--------
Offline Danskeren

Senior Member


Projects: 1


oi?


« Reply #2 - Posted 2006-09-27 20:33:15 »

I will go make it possible to:
- Adjust the game speed
- Pick a level to play
- Reduce the coins in level 1 to a few.

You are very right in alle three points. Smiley Thankyou for the reply. I will post again when the job is done.

/The Dane

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline kevglass

JGO Kernel


Medals: 120
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #3 - Posted 2006-09-27 20:38:44 »

I quite like this, something strangely appealing about it. Lost some time to it. I'd like to see:

- More interesting tiles
- Hints
- More features - explosives? Smiley

Cool though,

Kev

Offline Danskeren

Senior Member


Projects: 1


oi?


« Reply #4 - Posted 2006-09-27 21:09:43 »

Thankyou kev.

I just moved the levels from being hardcoded to be loaded from a database.

The next steps I will make are:

1. Login system to make a highscore table of people completed most levels.
2. An online level editor for all users to make their own levels and play them. It would then likely be possible if they could submit their levels to the level database and the level pool would grow in time and these levels would be included in the big highscore calculation.

These are dreams, and I will take em one at the time. Currently I am working on making the applet start with a java script making it possible just to click at a certain level on the page and then instantly play it in the applet without any post backs. Im almost done with this part.

I will post a thread when the javascript version is up running.

Thanks again for the reply.

/The Dane

Offline Danskeren

Senior Member


Projects: 1


oi?


« Reply #5 - Posted 2006-09-28 22:06:51 »

WORK COMPLETE !!!

Login system made!!

I will go work on a highscore now.

Offline me

Senior Member


Projects: 4


Java games rock!


« Reply #6 - Posted 2006-09-29 09:27:39 »

Hi Danskeren,

Thanks for the level selection!

How will you be presenting the later levels? Scrollbar list or something like that or a page up / page down listing?
I just used guest play for the time being....

The control is even more sluggish than before so hopefully you can fix this with the game speed thingy. I don't have a
fast machine Smiley

Regards from

M.E.
--------
Offline Danskeren

Senior Member


Projects: 1


oi?


« Reply #7 - Posted 2006-09-29 10:26:54 »

The game speed thing i s part of my TODO list so that will be fixed Smiley

Offline Markus_Persson

JGO Wizard


Medals: 14
Projects: 19


Mojang Specifications


« Reply #8 - Posted 2006-09-29 14:31:56 »

I like it. The puzzles were solid, and the gameplay was just slow enough.

It would be nice to have the player be something else than a ball, though. Sometimes at the start of a level, I couldn't find the player at all until I moved once in a random direction.

Play Minecraft!
Offline Danskeren

Senior Member


Projects: 1


oi?


« Reply #9 - Posted 2006-09-29 18:42:52 »

Well I will think about the main character thing Smiley

I just added a simple highscore and another way of updating the game logic (Using the time elapsed since last update).

Is the game speed ok now? Or is it still too slow?

- Just added a new Level: "Pick one" Smiley Go check it out - and please register, its very fast!

/The Dane

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