Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (408)
games submitted by our members
Games in WIP (293)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  com.sun.gi.utils.nio.*  (Read 859 times)
0 Members and 1 Guest are viewing this topic.
Offline tigeba

Junior Member





« Posted 2006-09-12 20:44:25 »

Can anyone give me a pointer on how this is intended to be used?  I seem to be able to setup a server socket and register a listener for connections:

1  
2  
3  
4  
5  
...
    NIOSocketManager sMgr = new NIOSocketManager();
     sMgr.addListener(this);
      SocketAddress s = new InetSocketAddress(9999);
      sMgr.acceptConnectionsOn(s);



This listener gets called but I am not able to properly register an NIOConnectionListener


1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
 public void newConnection(NIOConnection con)
    {
        // This gets called
       System.out.println("NEW CONNECTION");

        try
        {            
            //Guessing here, not sure what else needs to be done..
           con.addListener(thingThatImplementsNIOConnectionListener);

             //This seems to work
           con.send(StringUtils.toByteBuffer("TEST"));
        }
        catch (IOException e)
        {
            // TODO Auto-generated catch block
           e.printStackTrace();
        }        
    }


  Nothing seems to make it to the NIOConnectionListener. 

Furthermore, the reason I'm using this is the hope that NIOConnectionListener.receivePacketReceived() will have access to a SimTask. 
Offline Jeff

JGO Coder




Got any cats?


« Reply #1 - Posted 2006-09-30 01:08:04 »

This is an internal API.  It is not supported or gauranteed to remain available in later releases.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Browse for soundtracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (144 views)
2013-05-17 21:29:12

alaslipknot (152 views)
2013-05-16 21:24:48

gouessej (183 views)
2013-05-16 00:53:38

gouessej (177 views)
2013-05-16 00:17:58

theagentd (187 views)
2013-05-15 15:01:13

theagentd (172 views)
2013-05-15 15:00:54

StreetDoggy (215 views)
2013-05-14 15:56:26

kutucuk (240 views)
2013-05-12 17:10:36

kutucuk (238 views)
2013-05-12 15:36:09

UnluckyDevil (244 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.133 seconds with 20 queries.