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  Send weapon fire in a phisic world  (Read 12822 times)
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Offline blahblahblahh

JGO Coder

Medals: 1

« Reply #30 - Posted 2006-09-18 08:40:35 »

JAW - you've been warned, you've been pointed to a full detailed discussion of all the issues, and you've ignored it. "I can't be bothered to read that thread" isn't a good enough excuse. Last chance. Read it and start a new thread if you want to question TCP and UDP, but do not carry on spouting ill-informed flame bait.

malloc will be first against the wall when the revolution comes...
Offline sunsett

Senior Devvie


« Reply #31 - Posted 2006-09-19 13:06:35 »

blahx3,  I don't see anything wrong with the majority of his post.  He was primarily explaining how another game goes about the task.  I agree that it would be beneficial for anyone carrying on a discussion in the Networking board to read the flame war before posting on UDP or TCP though.  In his defense though, it is really easy to divert to that topic.  Roll Eyes
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