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  SimTask usage  (Read 1485 times)
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Offline tigeba

Junior Devvie

« Posted 2006-09-04 06:07:45 »

I have a question regarding SimTask usage.  The docs are not exactly clear about the circumstances under which a "new" simtask is created, but I am under the assumption that the current SimTask is created when the server fires an event. 

Assuming a hypothetical Player implementing SimUserDataListener..

       public void userDataReceived(UserID arg0, ByteBuffer arg1) {
      SimTask simTask = SimTask.getCurrent();

        private void doThing1(SimTask task)

       private void doThing2()
          SimTask simTask = SimTask.getCurrent();

    Are the simTask refrences in doThing1 and doThing2 the same?  My feeling is yes, but I wanted to make sure.  Additionally I was hoping I wouldn't have to be passing SimTask references everywhere Smiley

  For what it is worth, I am thinking of the SimTask conceptually as a container managed transaction.  Is that a relatively appropriate model?

Offline Jeff

JGO Coder

Got any cats?

« Reply #1 - Posted 2006-09-05 17:47:50 »

Yup, your right on the money..  and that is in fact what it is--  a handle to a transactional context and some related stuff.


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