For some time now, I've been toying with the idea of writing an Open Source racing sim in Java. Of course it will eventually have brilliant physics and stunning graphics
but I'm running into a wall when it comes to Force Feedback.
I've noted that several Java gaming libraries (jinput, lwjgl and jME are the ones I checked) have support for "rumblers" on their controllers, but those don't seem to do what I want. Turns out rumblers do just that: rumble. And while you may be able to create some nifty effects by using several rumblers at the same time in the right way, this won't give the "true" feedback needed for a racing sim: the grip of the front tires. Unless I'm missing something with regards to these rumblers?
I've looked around some more and I've come to the conclusion FF pretty much means Immersion
. Is that right? Does anyone have any experience with their Java SDK
? Does anyone know of any other way to do Force Feedback from Java?