Java-Gaming.org Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (612)
Games in Android Showcase (173)
games submitted by our members
Games in WIP (659)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  implementing window dragging  (Read 1054 times)
0 Members and 1 Guest are viewing this topic.
Offline emzic

Senior Devvie





« Posted 2006-08-10 16:47:48 »

hello, in order to beautify my window i set

Frame.setUndecorated(true);

and i draw my own title bar with minimize and maximize buttons.

now how can i implement the dragging the window around on the screen?
i tried to do

Frame.setLocation(Frame.getLocation().x+=deltaX, Frame.getLocation().y+=deltaY);

where delta is the difference of the mouseposition, but unfortunately this results in a flickering of the window back and forth a few pixels.

thanks!
Offline oNyx

JGO Coder


Medals: 2


pixels! :x


« Reply #1 - Posted 2006-08-10 18:55:26 »

1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
private Rectangle bounds;
private int relx=0,rely=0;

public void mouseDragged(MouseEvent e){
   int nx=bounds.x-relx+e.getX();
   int ny=bounds.y-rely+e.getY();
   f.setLocation(nx,ny);
   bounds=f.getBounds();
}

public void mousePressed(MouseEvent e){
   bounds=f.getBounds();
   relx=e.getX();
   rely=e.getY();
}

弾幕 ☆ @mahonnaiseblog
Offline emzic

Senior Devvie





« Reply #2 - Posted 2006-08-11 08:58:40 »

thank you very much, that works perfectly!

now i also want the window to be resizable at the borders and corners. how would i do that?

thanks!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Kova

Senior Devvie





« Reply #3 - Posted 2006-08-11 12:04:24 »

I guess like moving... you detect mouse pressed on edges and according to drag you set new size and position of Frame
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 
Coldstream24 (11 views)
2015-09-03 00:41:28

Andrew_3ds (23 views)
2015-09-01 19:08:10

afikri (16 views)
2015-08-31 09:30:22

afikri (24 views)
2015-08-31 09:30:07

afikri (12 views)
2015-08-31 09:27:24

afikri (16 views)
2015-08-31 09:26:40

Roquen (23 views)
2015-08-29 11:30:54

GamerC4 (34 views)
2015-08-22 20:38:50

GamerC4 (31 views)
2015-08-22 20:37:18

GamerC4 (37 views)
2015-08-22 20:37:01
HotSpot Options
by Roquen
2015-08-29 11:33:11

Rendering resources
by Roquen
2015-08-17 12:42:29

Rendering resources
by Roquen
2015-08-17 09:36:56

Rendering resources
by Roquen
2015-08-13 07:40:51

Networking Resources
by Roquen
2015-08-13 07:40:43

List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
by PocketCrafter7
2015-05-31 05:37:30
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!