Hi !
Featured games (91)
games approved by the League of Dukes
Games in Showcase (757)
Games in Android Showcase (229)
games submitted by our members
Games in WIP (844)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  SCTP and multiplayer gaming  (Read 2594 times)
0 Members and 1 Guest are viewing this topic.
Offline Aaron_Anderson

Senior Newbie

perception is reality

« Posted 2006-07-21 21:36:27 »

I came accross this article a few months ago (I think it was from slashdot) on SCTP.

It got me to thinking how this could be usefull for multiplayer gaming. Consider a single SCTP connection with mutiple streams. Each object in a virtual universe would be assigned to a single stream. Updates for the object would be sent back and forth between the client and server on it's respective stream.  This would seem to be an efficient and reliable way to exchange state information for multiple entities in a virtual world.

Unfortunately, Windows does not come with a SCTP implementation and there is no Java binding.

What do you think?
Offline sunsett

Senior Devvie


« Reply #1 - Posted 2006-07-22 01:05:38 »

I know it's shameless self-promotion, but JGN 2.0 offers all of these features and more. Shocked

In JGN you can simply create a MessageServer, establish a client connection, and then invoke messageClient.getOutputStream(myShortId) / messageClient.getInputStream(myShortId) where myShortId represents a unique short for that specific stream.  It offers guaranteed delivery, ordered delivery, and provides support for both UDP and TCP.

While I'm tooting my own horn, I'll add that I recently added RemoteObjects as well, but you can see the following link for information about that:
Pages: [1]
  ignore  |  Print  

EgonOlsen (76 views)
2018-06-10 19:43:48

EgonOlsen (56 views)
2018-06-10 19:43:44

EgonOlsen (76 views)
2018-06-10 19:43:20

DesertCoockie (258 views)
2018-05-13 18:23:11

nelsongames (156 views)
2018-04-24 18:15:36

nelsongames (155 views)
2018-04-24 18:14:32

ivj94 (896 views)
2018-03-24 14:47:39

ivj94 (160 views)
2018-03-24 14:46:31

ivj94 (809 views)
2018-03-24 14:43:53

Solater (173 views)
2018-03-17 05:04:08
Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!