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  GUI Tools Programmer at Naughty Dog!  (Read 1289 times)
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Offline DigitalMedia

Senior Newbie





« Posted 2006-07-20 23:38:04 »

NAUGHTY DOG
Santa Monica, CA
www.naughtydog.com

Naughty Dog is owned by Sony Computer Entertainment of America and is developer of the Jak and Daxter and Crash Bandicoot franchises. Naughty Dog has recently announced a new franchise in development and we are looking for strong candidates to join our team. Sticking with Naughty Dog tradition, we are working on a third-person action adventure game with heavily story-based game-play.

You can download the trailer at: http://www.gametrailers.com/gamepage.php?id=2654


GUI TOOLS PROGRAMMER

Naughty Dog is looking for a talented programmer! We especially would like someone with experience creating GUI’s in MFC for tools.  Examples of these GUI-based tools would be:  in-game editor (actor placement, navigation meshes, particles, regions, etc), art prototype catalogue/database, sophisticated animation editor, cinematic editor, material/shader editor, build tools, and various lighting tools.  We will also need extensive tool work done in other areas, such as Maya related tools & plug-ins, precomputed visibility, data packing, collision preprocessing, general converter tools, network based tools, etc.  Big pluses are: MFC or other GUI based experience, Maya experience, spatial partitioning, networking, SQL, lighting, compression, and/or rendering.  A candidate must have a good grounding in basic 3D vector/matrix math and must have good C++ skills.


If you are interested in this position, please submit your resume in Word format to:
 
Candace Walker
candace_walker@naughtydog.com
 
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