Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (580)
Games in Android Showcase (162)
games submitted by our members
Games in WIP (632)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  JOGL crash on MacOS 10.3  (Read 702 times)
0 Members and 1 Guest are viewing this topic.
Offline esther

Junior Newbie





« Posted 2006-07-14 21:20:28 »

Hi -

I have a machine that runs MacOS 10.3.9 and when I use the currently nightly build universal binary JOGL crashes with this error:

dyld:
/System/Library/Frameworks/JavaVM.framework/Versions/1.4.2/Home/bin/java
can't open library:
/System/Library/Frameworks/JavaVM.framework/Versions/1.5.0/Libraries/libjawt.dylib 
(No such file or directory, errno = 2)

however, the ppc binaries don't have this problem and I have a universal binary from February 15 that works just fine on the same computer.

thanks

esther
Offline Ken Russell

JGO Coder




Java games rock!


« Reply #1 - Posted 2006-07-14 23:16:20 »

You can't use the JOGL universal binary on 10.3.x. Use the PowerPC binary instead.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 
Waterwolf (22 views)
2015-05-20 15:01:45

chrislo27 (26 views)
2015-05-20 03:42:21

BurntPizza (60 views)
2015-05-10 15:53:18

FrozenShade (46 views)
2015-05-07 09:11:21

TheLopais (209 views)
2015-05-06 13:36:48

TheLopais (193 views)
2015-05-06 13:35:14

TheLopais (200 views)
2015-05-06 13:33:39

TheLopais (217 views)
2015-05-06 13:32:48

TheLopais (215 views)
2015-05-06 13:31:28

ClaasJG (237 views)
2015-04-30 20:33:25
List of Learning Resources
by SilverTiger
2015-05-05 10:20:32

How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!