Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (615)
Games in Android Showcase (173)
games submitted by our members
Games in WIP (659)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  New little engine - opinions wanted  (Read 1855 times)
0 Members and 1 Guest are viewing this topic.
Offline Danskeren

Senior Devvie

Projects: 1


« Posted 2006-07-09 21:01:14 »

I just made a new little engine. WHat it does is raising and lowering the level of the image and adds light corresponding to this.


Use left and right mouse button to raise / lower the level

What do you think?

Offline MickeyB

Senior Devvie

my game will work, my game will work!

« Reply #1 - Posted 2006-07-09 21:17:57 »

wow, very nice.  Love the bugs and liquid!


Current Project:
Offline Danskeren

Senior Devvie

Projects: 1


« Reply #2 - Posted 2006-07-10 06:00:56 »

With "Liquid" you mean the "Sand" ?

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline CommanderKeith
« Reply #3 - Posted 2006-07-11 07:17:48 »

Nice work, I think the sand/solid demo is pretty amazing too.  Do you do the physics calculations for each particle?

Offline Danskeren

Senior Devvie

Projects: 1


« Reply #4 - Posted 2006-07-12 06:05:06 »

In the Sand/Solid applet I have an array of booleans (A map) to determine if a certain spot is takeng by another sand-particle. Then I have an array of ints telling how high the ground gows.

When a sand-particle is updated, it checks if the spots beneith is free. This is found out by combining the boolean map and the ground int-array. If is is taken it checks if it is possible to move to one of the sides.

So the answer is yes, I do the calculation for each sand-particle Smiley

Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

Coldstream24 (15 views)
2015-09-03 00:41:28

Andrew_3ds (24 views)
2015-09-01 19:08:10

afikri (16 views)
2015-08-31 09:30:22

afikri (24 views)
2015-08-31 09:30:07

afikri (13 views)
2015-08-31 09:27:24

afikri (16 views)
2015-08-31 09:26:40

Roquen (24 views)
2015-08-29 11:30:54

GamerC4 (34 views)
2015-08-22 20:38:50

GamerC4 (32 views)
2015-08-22 20:37:18

GamerC4 (37 views)
2015-08-22 20:37:01
HotSpot Options
by Roquen
2015-08-29 11:33:11

Rendering resources
by Roquen
2015-08-17 12:42:29

Rendering resources
by Roquen
2015-08-17 09:36:56

Rendering resources
by Roquen
2015-08-13 07:40:51

Networking Resources
by Roquen
2015-08-13 07:40:43

List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
by PocketCrafter7
2015-05-31 05:37:30 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!