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  Geometry problem  (Read 517 times)
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Offline Goliat

Junior Member





« Posted 2006-07-03 22:07:09 »

howdy i'm back again Wink

and i start with a little problem ... i have created another patch typ geometry ... as far as i see everything should work (vertex data and indices are set correctly) ... but if i try to insert it into the screengraph it doesn't show up on the screen ( i took the skeleton test base for testing and just replaced the quad with my patch geometry )

i'll attach my patch source ... hopefully someone can help me ... :/
Offline Goliat

Junior Member





« Reply #1 - Posted 2006-07-04 11:54:02 »

found my mistake ...

i replaced "new int [indexcount]" with "new int [] {indexcount}" in the constructor of IndexedTriangleStripArray
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