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  Java bindings for existing physics accellerated API's ?  (Read 1366 times)
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Offline bahuman

Junior Member





« Posted 2006-07-03 14:35:09 »

I was wondering if I could find a java binding for any of the existing physics libraries, like Havok, Ageia or the upcoming DirectX API ? I'd like to fool around with it, but I don't want to jump through all the hoops just to take a quick look at the API. Roll Eyes
Offline irrisor

Junior Member





« Reply #1 - Posted 2006-07-04 08:29:56 »

There is a java binding for ODE: odejava.

And if you like a physics engine independent API, have a look at jME Physics 2. It is scenegraph dependent though (jME). Currently the only implementation also uses ODE. 
(yes, this can be considered advertising, as I'm the author of jME Physics 2 Smiley)
Offline darkprophet

Senior Member




Go Go Gadget Arms


« Reply #2 - Posted 2006-07-04 13:26:32 »

Theres a binding for Newton (called JNewton) here. Newton is meant to be alot more stable then ODE, although closed source...

DP

Friends don't let friends make MMORPGs.

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