Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (406)
games submitted by our members
Games in WIP (289)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  1 vs 1 TCP/IP Game, how many ports needed?  (Read 1495 times)
0 Members and 1 Guest are viewing this topic.
Offline zappsweden

Junior Member




Java games rock!


« Posted 2006-06-27 17:12:41 »

I was doing well using one connection (one port) having a ClientServer.class i created for the purpose. I send strings between the client and server and game worked prefectly.

However, I recently discovered that when loading saves I must send objects and I started using ObjectOutputStream and ObjectInputStream for that sole reason. This only seemed to work one way!

Having
ObjectOutputStream
ObjectInputStream

on both client and server seemed to make that none of them could readObject from it. Basically, is the problem i use the same socket for sending and receiving?

Instead if I had OOS on the server side and OIS on client side it worked, not when I had OOS and OIS on both.

It worked well with DataOutputStream using the same socket for incoming and outgoing traffic. I need to create 2 connections? What am I doing wrong?
Offline zappsweden

Junior Member




Java games rock!


« Reply #1 - Posted 2006-06-27 20:22:40 »

Examining it further, things get abit clear but bizarre:

oiStream = new ObjectInputStream(new BufferedInputStream(serverSock.getInputStream()));
       
FAILS


ooStream = new ObjectOutputStream(new BufferedOutputStream(serverSock.getOutputStream()));

WORKS

How come the ObjectOutputStream works and not the ObjectInputStream?
Offline kevglass
« League of Dukes »

JGO Kernel


Medals: 54
Projects: 20


Mentally unstable, best avoided.


« Reply #2 - Posted 2006-06-27 20:34:15 »

Is this the odd thing that ObjectInputStream waits for some header information from the other end of the connection before returning?

Here are some details: http://forum.java.sun.com/thread.jspa?threadID=627211&tstart=30

Kev

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Jeff

JGO Coder




Got any cats?


« Reply #3 - Posted 2006-06-29 00:09:27 »

Examining it further, things get abit clear but bizarre:

oiStream = new ObjectInputStream(new BufferedInputStream(serverSock.getInputStream()));
       
FAILS


How does it fail? Does it fail to compile?  Does it throw an exception? or are you just not getting what you expect?

If the latter, are you flushing the output stream before tryign to read it from the  inoput stream?

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (60 views)
2013-05-17 21:29:12

alaslipknot (69 views)
2013-05-16 21:24:48

gouessej (99 views)
2013-05-16 00:53:38

gouessej (98 views)
2013-05-16 00:17:58

theagentd (107 views)
2013-05-15 15:01:13

theagentd (98 views)
2013-05-15 15:00:54

StreetDoggy (144 views)
2013-05-14 15:56:26

kutucuk (167 views)
2013-05-12 17:10:36

kutucuk (166 views)
2013-05-12 15:36:09

UnluckyDevil (175 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.12 seconds with 20 queries.