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  Fullscreen JFrame and JDialog interactions.  (Read 2013 times)
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Offline GergisKhan

Junior Member




"C8 H10 N4 O2"


« Posted 2003-07-02 14:01:13 »

Would someone be so kind as to explain why the following happens?

I have a fullscreen JFrame.  I have a cheesy render loop (this is the MultiBufferTest code found on Sun's site) that switches colors.

I added a JButton to the content pane of the JFrame.  It works.  Its job is to pop open a dialog box.

The dialog box does NOT open, but!  If i use the following code i can see it:

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           mainFrame.getContentPane().paintComponents( g );
//                dialog.paintComponents( g );
               if ( dialog.isVisible() )
                {
                  dialog.paintComponents( g );
                      dialog.toFront();
                }
            bufferStrategy.show();
            g.dispose();


Now the funny thing is this - if the dialog is showing, the mouse doesn't do a damn thing over it.  But if you hit the SPACE bar, the actionPerformed() listener method that is attached to the only button in the dialog box (essentially a BIG cancel button) fires.

Why won't the mouse trigger over the dialog box?  I even tried adding a MouseListener to the dialog boxes button... to no avail.

This answer might also help Breakfast out, as he has a similar question.

gK

"Go.  Teach them not to mess with us."
          -- Cao Cao, Dynasty Warriors 3
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