Java-Gaming.org    
Featured games (78)
games approved by the League of Dukes
Games in Showcase (429)
Games in Android Showcase (89)
games submitted by our members
Games in WIP (468)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  build nightmares  (Read 2382 times)
0 Members and 1 Guest are viewing this topic.
Offline aNt

Senior Member




AFK


« Posted 2003-07-02 14:00:43 »

ok i have been trying to build this thing for days now - for windows. i have install all sorts of stuff all over the shop on my winxp box now. i have installed and setup (and it works cool) antlr.jar. i have also got VS.net installed on my computer, along with all this cygwin stuff (all the dev tools from that just in case).

so off i go and try and build once again. all i get now is:

Microsoft Windows XP [Version 5.1.2600]
(C) Copyright 1985-2001 Microsoft Corp.

C:\Documents and Settings\aNt.PUNKARSE>cd C:\Documents and Settings\aNt.PUNKARSE
\My Documents\Java SDK's\CVS_Files\jogl\make

C:\Documents and Settings\aNt.PUNKARSE\My Documents\Java SDK's\CVS_Files\jogl\ma
ke>ls
CVS                   gl-x11.cfg
Makefile              glu-common.cfg
Makefile2             glu-impl-common-CustomCCode.c
cg-common.cfg         glu-impl-common-CustomJavaCode.java
cgl-macosx.cfg        glu-impl-common.cfg
gl-cgl-macosx.cfg     glu-impl-macosx.cfg
gl-common-macosx.cfg  glu-impl-win32-GLU13Hacks.cfg
gl-common-win32.cfg   glu-impl-win32.cfg
gl-common-x11.cfg     glu-impl-x11.cfg
gl-common.cfg         glu-interface-common-CustomJavaCode.java
gl-glx-macosx.cfg     glu.cfg
gl-glx-x11.cfg        glx-macosx.cfg
gl-impl-macosx.cfg    glx-x11.cfg
gl-impl-win32.cfg     jawt-macosx.cfg
gl-impl-x11.cfg       jawt-win32.cfg
gl-macosx.cfg         jawt-x11.cfg
gl-wgl-win32.cfg      stub_includes
gl-win32.cfg          wingdi-win32.cfg

C:\Documents and Settings\aNt.PUNKARSE\My Documents\Java SDK's\CVS_Files\jogl\ma
ke>make win32 VC7=true
mkdir -p ../build/obj ../build/obj/jogl ../build/obj/jogl_cg ../build/gensrc/cla
sses/net/java/games/jogl/impl ../build/gensrc/classes/net/java/games/cg ../build
/gensrc/native/jogl ../build/gensrc/native/jogl_cg ../build/classes ../build/gen
src/classes/net/java/games/gluegen/cgram
make: [win32] Error 255 (ignored)
make -f Makefile2 win32  --unix -- VC7=true
make: [win32] Error 255 (ignored)

i want to start to port some of my GL4Java stuff over, and messing around with shaders. i cant at the moment. anyone no where i can get a working up to date version of all the jogl and joal files? plus all the demos and stuff as jar's?

would be cool. splash me an email if u can help me out dudes- i want to play: ant@tomato.co.uk

cheers!
Offline aNt

Senior Member




AFK


« Reply #1 - Posted 2003-07-02 15:24:40 »

HELP!!!  Sad
Offline zparticle

Senior Member




Thick As A Brick


« Reply #2 - Posted 2003-07-02 15:48:44 »

http://jogl.dev.java.net/servlets/ProjectDocumentList?folderID=102

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline aNt

Senior Member




AFK


« Reply #3 - Posted 2003-07-02 17:08:14 »

but thats old innit? missing the .cg folder? me down again
Offline Ken Russell

JGO Coder




Java games rock!


« Reply #4 - Posted 2003-07-03 07:34:23 »

Sorry about the Win32 build problems. I think it could be one of two things: (1) the path to your Jogl tree has spaces in it (though I thought we fixed all of these related issues in the Makefile already), and (2) something about your cygwin installation is causing a --unix parameter to be passed to Makefile2. Try invoking Makefile2 directly with make -f Makefile2 win32 VC7=1 (after getting Makefile run once to create all of the necessary directories so the vpath prerequisites are understood by make).

I plan to cut over the build process to use the Ant build.xml people have posted. This should hopefully get rid of the make-related weirdness.

I've posted new binaries in the file sharing section and will put up a new post shortly describing the changes.
Offline Rob Nugent

Junior Member




May contain nuts


« Reply #5 - Posted 2003-07-03 17:04:56 »

Wild guess:

I suspect that the apostrophe in SDK's in

C:\Documents and Settings\aNt.PUNKARSE\My Documents\Java SDK's\CVS_Files\jogl\ma ...

might not be helping things any.

Rob
Offline aNt

Senior Member




AFK


« Reply #6 - Posted 2003-07-07 08:13:15 »

nice one Ken Smiley

yer i tryed it off the top level of C:\ and still no joy. Just going to try Ken's idea....

Didnt seem to build that way Ken. must be somthing i have installed on box. sort of start to build- even complies the Java but no Lib's for me.

i get to error2. heres the dump if it helps?

Microsoft Windows XP [Version 5.1.2600]
(C) Copyright 1985-2001 Microsoft Corp.

C:\Documents and Settings\aNt.PUNKARSE>cd c:\

C:\>cd jogl\make

C:\jogl\make>make -f Makefile2 win32 VC7=1
Makefile2:930: target `../build/obj' given more than once in the same rule.
VC7 is defined, using Microsoft Visual C++ 7 compiler for native code.
mkdir -p ../build/obj ../build/obj/jogl  ../build/obj ../build/gensrc/classes/ne
t/java/games/jogl/impl ../build/gensrc/native/jogl ../build/classes ../build/gen
src/classes/net/java/games/gluegen/cgram
make: *** [../build/obj] Error 255

C:\jogl\make>

if i use Cygwin (bash shell). 'make' gets alot more done but it still ends in two errors and no Libs are built.

the joal builds just cool under 'ant' Smiley - it must be all in the name... and 'ant' build.xml in the cvs would rock.

tops

aNt




Offline Caoimhin

Junior Member





« Reply #7 - Posted 2003-07-07 13:05:21 »

A little off-topic perhaps, but was there any reason that autoconf and automake weren't used?  It would sure make a cygwin compile much easier.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

theagentd (6 views)
2014-04-24 23:00:44

xsi3rr4x (83 views)
2014-04-15 18:08:23

BurntPizza (75 views)
2014-04-15 03:46:01

UprightPath (86 views)
2014-04-14 17:39:50

UprightPath (69 views)
2014-04-14 17:35:47

Porlus (86 views)
2014-04-14 15:48:38

tom_mai78101 (109 views)
2014-04-10 04:04:31

BurntPizza (169 views)
2014-04-08 23:06:04

tom_mai78101 (265 views)
2014-04-05 13:34:39

trollwarrior1 (217 views)
2014-04-04 12:06:45
Escape Analysis
by Roquen
2014-04-25 10:38:58

Escape Analysis
by Roquen
2014-04-25 10:22:13

List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!