All right, Malohkan, you've convinced me. It'll work. The storing of the numbers wouldn't be too too bad, but drawing them to the screen would be a pixel-by-pixel ordeal. I've been trying an "optimizing" drawing method that only updates the pixels that have changed. Of course, I might just be afraid to do anything at all graphics intensive because my computer is a slug. (I filled it all up with free downloads and demos... I'll never do that again!) I could probably get away with total update on a better computer but I'm still going to only update the pixels that need it.
Oh, and CommanderKeith, to cause the projectiles to ricochet or roll, to find the slope you just have to use trig on the x and y coordinates of the topmost pixels to either side of the ground pixel where the projectile has hit.
Also, one last thing, I'm also creating a copy of this software in PocketC (www.orbworks.com
) and running it on a Palm Pilot will take a lot of optimizing and stretching my luck. My company website is not up yet but when it is you'll be able to download either version. (I'm not selling this... it's just a little pet project of mine.)