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  How to use a Shader in Java3D?  (Read 1110 times)
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Offline markphodgkin

Junior Newbie





« Posted 2006-05-29 16:00:47 »

Hi,
I’m trying to put a shader made in Cg in a Java3D animation.
But I really don’t know how to do it!

I was trying to create a moon sphere and than use a shader to chance the appearance of this moon.
After creating the moon, it’s texture etc, how can I put a shader on this animation?
Does anyone know how to do it??
Offline Evil-Devil

Senior Member


Medals: 2


Fir Tree Master


« Reply #1 - Posted 2006-05-29 16:21:41 »

Does Java3D even support Shader technology? Maybe you should take a look into the Java3D documentation for further information.
Offline markphodgkin

Junior Newbie





« Reply #2 - Posted 2006-05-29 18:30:12 »

Yes, Java3D 1.4.0 supports shader technology.

there are several classes like: ShaderAppearance, ShaderProgram etc
but I don't know how to use them in an animation
I've looked the java3D documentation but I haven't got any succeed on loading a shader to change the appearance of an object
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Offline Jeff

JGO Coder




Got any cats?


« Reply #3 - Posted 2006-06-04 04:48:32 »

Id suggest you mvoe this to the Java3D forum. More likely to get a detailed answer there.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
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