Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (686)
Games in Android Showcase (198)
games submitted by our members
Games in WIP (758)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  n(i)o fun  (Read 1563 times)
0 Members and 1 Guest are viewing this topic.
Offline bedelf

Junior Devvie

Are you suggesting coconuts migrate?

« Posted 2003-06-25 06:06:44 »

So anyways, I was just taking a break from normal things screwing around with some old code of mine, and I got an urge to revisit some nio stuff I had just started on before I went and did other things.

My only problem so far is how to neatly idenitfy one socket channel from another when I retrieve it from a key. If I accept incoming connections and register them with a selector for read/write and then later I get a key that wants to read, well, which socket channel is this?

This is all smelling like I'm going to have to just stick them in an array somewhere and loop through and see what needs to read/write manually so I can tell them apart.

This also needs to just work for something non-specific like, a telnet client, so no funny ident bytes in the streams or silly shit like that.

Offline elias

Senior Devvie

« Reply #1 - Posted 2003-06-25 08:17:12 »

I think you want to take a look at the register() function in SelectableChannel. The last parameter is an Object attachment that can be retrieved from the SelectionKey with attachment().

- elias

Offline bedelf

Junior Devvie

Are you suggesting coconuts migrate?

« Reply #2 - Posted 2003-06-25 08:19:30 »

sonofa.. hidden in plain sight. My bad. Wink If that works how I think, it solves all my problems.

Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

roseslayer (472 views)
2016-08-06 11:43:29

roseslayer (429 views)
2016-08-06 09:43:11

xTheGamerCodes (506 views)
2016-08-04 15:40:59

xTheGamerCodes (499 views)
2016-08-04 15:40:24

orrenravid (847 views)
2016-07-16 03:57:23

theagentd (924 views)
2016-07-11 14:28:54

Hydroque (1020 views)
2016-07-06 05:56:57

Hydroque (1017 views)
2016-07-03 08:52:54

GrandCastle (832 views)
2016-07-01 09:13:47

GrandCastle (640 views)
2016-07-01 09:09:45
Rendering resources
by Roquen
2016-08-08 05:55:21

Rendering resources
by Roquen
2016-08-08 05:52:42

Rendering resources
by Roquen
2016-08-08 05:50:38

Rendering resources
by Roquen
2016-08-08 05:49:53

Rendering resources
by Roquen
2016-08-08 05:32:39

Making a Dynamic Plugin System
by Hydroque
2016-06-25 00:13:25

Java Data structures
by BinaryMonkL
2016-06-13 21:22:09

Java Data structures
by BinaryMonkL
2016-06-13 21:20:42 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!