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  AlphaComposite transparency  (Read 1200 times)
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Offline appel

JGO Ninja


Medals: 35
Projects: 5


I always win!


« Posted 2006-05-01 17:54:00 »

Hey, I'm doing a 2D game using GTGE engine, and I'm using LWJGL as renderer.

I'm using this in my code to make a white rectangle only 25% visible. However, it always displays as solid white. If I disable LWJGL, just use Java2D, then it appears right. Any ideas?

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         Composite originalComposite = g.getComposite();
         g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, 0.25f));
         g.setColor(Color.WHITE);
         g.fillRect(x, y, w, h);
         g.setComposite(originalComposite);


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Offline appel

JGO Ninja


Medals: 35
Projects: 5


I always win!


« Reply #1 - Posted 2006-05-02 03:12:48 »

wtf...

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Offline appel

JGO Ninja


Medals: 35
Projects: 5


I always win!


« Reply #2 - Posted 2006-05-02 03:38:50 »

someone ban that spamming tard

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Offline darkprophet

Senior Member




Go Go Gadget Arms


« Reply #3 - Posted 2006-05-02 12:23:02 »

I cant see any LWJGL code there, it seems its J2D. Maybe you need to ask the creators of GTGE on their boards as most of us dont know the internal workings of that engine...

Sorry I couldnt help much.

DP

Friends don't let friends make MMORPGs.

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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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