Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (623)
Games in Android Showcase (176)
games submitted by our members
Games in WIP (676)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Advanced Visual Effects with OpenGL  (Read 1135 times)
0 Members and 1 Guest are viewing this topic.
Offline zero

Junior Devvie

« Posted 2006-04-21 08:02:38 »

Recently, I came across a an article on entitled Advanced Visual Effects with OpenGL. It gives a nice overview of how OpenGL 3.0 aka OpenGL LM (Lean and Mean) could look. Very interesting IMHO, especially seeing all the slides about DirectX 10 and its new features..

have fun  Smiley
Offline whome

Junior Devvie

Carte Noir Java

« Reply #1 - Posted 2006-04-21 22:31:51 »

Changing the Object Model
In the current object model, teh application supplies an unsigned int "name", or requests one generated by OpenGL. When this object is used, the implementation does a lookup in a hash table to find the actual object. The object is then bound to edit or use it. Objects can be shared among contexts.
    * Object ID is a pointer instead of an uint (typedef void* GLobject

Do this play fine in Java OpenGL wrappers, we dont have pointers. Or do such native side GLObjects are easy and fast to manipulate in Java platform?

Offline princec

« JGO Spiffy Duke »

Medals: 584
Projects: 3
Exp: 16 years

Eh? Who? What? ... Me?

« Reply #2 - Posted 2006-04-21 22:39:38 »

Won't make any difference to us, they'll just be longs, and that's that.

Cas Smiley

Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

BurntPizza (28 views)
2015-10-08 03:11:46

BurntPizza (16 views)
2015-10-08 00:30:40

BurntPizza (19 views)
2015-10-07 17:15:53

BurntPizza (32 views)
2015-10-07 02:11:23

KaiHH (37 views)
2015-10-06 20:22:20

KaiHH (16 views)
2015-10-06 19:41:59

BurntPizza (32 views)
2015-10-06 19:04:48

basil_ (46 views)
2015-09-30 17:04:40

shadowstryker (24 views)
2015-09-29 15:55:06

TheSpaceHedgehog (31 views)
2015-09-29 01:58:48
Math: Inequality properties
by Roquen
2015-10-01 13:30:46

Math: Inequality properties
by Roquen
2015-09-30 16:06:05

HotSpot Options
by Roquen
2015-08-29 11:33:11

Rendering resources
by Roquen
2015-08-17 12:42:29

Rendering resources
by Roquen
2015-08-17 09:36:56

Rendering resources
by Roquen
2015-08-13 07:40:51

Networking Resources
by Roquen
2015-08-13 07:40:43

List of Learning Resources
by gouessej
2015-07-09 11:29:36 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!