Java-Gaming.org    
Featured games (79)
games approved by the League of Dukes
Games in Showcase (477)
Games in Android Showcase (106)
games submitted by our members
Games in WIP (533)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Xith3D 0.7 is out !  (Read 1176 times)
0 Members and 1 Guest are viewing this topic.
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Posted 2006-04-20 21:41:28 »

Xith3D 0.7 has been released today.

Changes include :

  • JSR-231 renderer, by Lilian Chamontin
  • More javadoc, by me (Amos Wenger)
  • New picking method added, by Arne Müller
  • Various performances optimizations

You can Download it here !
For more informations : http://www.xith.org

EDIT : I forgot to point the following change :
  • Switch to Java 1.5 syntax

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Offline arne

Senior Member




money is the worst drug- we should not let it rule


« Reply #1 - Posted 2006-04-20 23:21:39 »

nice   Cheesy
can you tell me where my picking code went? I haven't found it.

+ you were a bit over eager with your change of Text2D in the Toolkit. I've changed NodeUptader in com.xith3d.scenegraph to prevent some problems and changed it's use in all occurences accordingly making those ofcourse incompatible to an older Xith3d version. But I've already mentioned it in a seperate thread only delgated to the NodeUpdater stuff.
So I now undid your change - and still no compiler errors  Grin Wink

:: JOODE :: Xith3d :: OdeJava ::
Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #2 - Posted 2006-04-21 17:12:06 »

nice   Cheesy
I hope there's no problem with it, I didn't have the time to test it thoroughly.
And yeah another thing it's named 0.7 but there's no soo many new features but I think we had to begin the new numerotation policy somewhere.

can you tell me where my picking code went? I haven't found it.
In the toolkit : org.xith3d.picking ^^ It contains three classes : PickingLibrary (with only static methods), PickResult and Triangle. I use it without problems in my new game.

+ you were a bit over eager with your change of Text2D in the Toolkit. I've changed NodeUptader in com.xith3d.scenegraph to prevent some problems and changed it's use in all occurences accordingly making those ofcourse incompatible to an older Xith3d version. But I've already mentioned it in a seperate thread only delgated to the NodeUpdater stuff.
So I now undid your change - and still no compiler errors  Grin Wink
Ahem okay, no problem then ? Say, you changed that before the build, right ?

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline arne

Senior Member




money is the worst drug- we should not let it rule


« Reply #3 - Posted 2006-04-21 17:56:16 »

don't know when you made the build...but if you added that method before making the buid - yes I changed it before the build then

:: JOODE :: Xith3d :: OdeJava ::
Offline arne

Senior Member




money is the worst drug- we should not let it rule


« Reply #4 - Posted 2006-04-21 18:58:25 »

can you tell me where my picking code went? I haven't found it.
In the toolkit : org.xith3d.picking ^^ It contains three classes : PickingLibrary (with only static methods), PickResult and Triangle. I use it without problems in my new game.
you sure, you updated the cvs, too? Because it's not there... Sad

:: JOODE :: Xith3d :: OdeJava ::
Offline William Denniss

JGO Coder


Projects: 2


Fire at will


« Reply #5 - Posted 2006-04-22 11:28:20 »

Thanks for doing the release MagicSpark Smiley

Will.

Offline Amos Wenger

Senior Member




Everything's possible, but not everything's fun...


« Reply #6 - Posted 2006-04-22 17:08:30 »

don't know when you made the build...but if you added that method before making the buid - yes I changed it before the build then
I did the build on April 20th, at ~11 pm.

can you tell me where my picking code went? I haven't found it.
In the toolkit : org.xith3d.picking ^^ It contains three classes : PickingLibrary (with only static methods), PickResult and Triangle. I use it without problems in my new game.
you sure, you updated the cvs, too? Because it's not there... Sad

Ahah, stupid me. I didn't updated the CVS ^^ I just did the release without committing.
Ahem.. not so stupid after all. I had committed xith3d, but not xith-tk. ^^ This is fixed now.

"Once you start working on something, don't be afraid of failure and don't abandon it. People who work sincerely are the happiest"
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

pw (26 views)
2014-07-24 01:59:36

Riven (25 views)
2014-07-23 21:16:32

Riven (19 views)
2014-07-23 21:07:15

Riven (22 views)
2014-07-23 20:56:16

ctomni231 (51 views)
2014-07-18 06:55:21

Zero Volt (46 views)
2014-07-17 23:47:54

danieldean (37 views)
2014-07-17 23:41:23

MustardPeter (40 views)
2014-07-16 23:30:00

Cero (56 views)
2014-07-16 00:42:17

Riven (55 views)
2014-07-14 18:02:53
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!