Java-Gaming.org    
Featured games (79)
games approved by the League of Dukes
Games in Showcase (477)
Games in Android Showcase (107)
games submitted by our members
Games in WIP (534)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  incrementing playerLives help  (Read 623 times)
0 Members and 1 Guest are viewing this topic.
Offline beautifulblue

Junior Newbie





« Posted 2006-04-20 15:38:25 »

I've been working on this for a few days and looking for any info on the net with no progress.

So  I am hoping one of you could  help me with a problem I am having. I have a 2D scroller that i made and wish to increment the playerLife by one when the points reach multiples of 100.

I have it now where if the player has 100 points life goes up one but if player hass 99 points and score 5 the life doesnt increment because score != 100.

Any ideas or a point in the right direction?

Thank you BB
Offline rdcarvallo

Senior Member


Projects: 5
Exp: 15 years


2D Java games forever!


« Reply #1 - Posted 2006-04-20 16:35:10 »

I use something like this

1  
2  
3  
4  
5  
6  
7  
8  
9  
int nextExtra=100;
...
...
score += bonus;
if(score > nextExtra){
  lives++;
  nextExtra+=100;
}
..


   
Offline beautifulblue

Junior Newbie





« Reply #2 - Posted 2006-04-20 17:21:55 »

rdcarv
man thanks that works great!

i was close to meltdown here

BB
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Kova

Senior Member





« Reply #3 - Posted 2006-04-21 02:23:55 »

I don't want to be rude or anything, but that's some basic, extreamly basic math stuff / logic. Maybe you should work on that area.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

pw (35 views)
2014-07-24 01:59:36

Riven (34 views)
2014-07-23 21:16:32

Riven (22 views)
2014-07-23 21:07:15

Riven (25 views)
2014-07-23 20:56:16

ctomni231 (56 views)
2014-07-18 06:55:21

Zero Volt (48 views)
2014-07-17 23:47:54

danieldean (39 views)
2014-07-17 23:41:23

MustardPeter (43 views)
2014-07-16 23:30:00

Cero (59 views)
2014-07-16 00:42:17

Riven (56 views)
2014-07-14 18:02:53
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!